[SOCIS] Testing Framework
Marcin Bujar
marcin.bujar at gmail.com
Wed Sep 25 14:10:15 UTC 2013
Thank you for your feedback. I have emailed one of the maintainers Mark
Vandervoord and he gave me some tips on how to improve my code. Once I make
the changes he expressed interest in merging the code upstream. Once this
is done I can start integrating the tool with rtems testing as mentioned I
am planning to do. If you are interested the code is here
https://github.com/marcinbujar/Unity . Currently there is no support for
output buffering but I could add it if it is required.
Thanks,
Marcin
On 25 September 2013 01:05, Joel Sherrill <Joel.Sherrill at oarcorp.com> wrote:
> Looking at the macros, it looks like some/all of the current test support
> macros could be wrappers for Unity calls.
>
> Beyond that we need to look at some specific tests to see what other
> things can be done based on patterns
>
> Also our tests can do printf, printk, or buffer a screen or so of output
> and then print that at a more steady state time.
>
> --joel
>
> "Rempel, Cynthia" <cynt6007 at vandals.uidaho.edu> wrote:
>
>
> Hi Marcin,
>
> This looks interesting! How do I try out these changes?
>
> Could you tell us who the upstream maintainer is for Unity?
> We may be able to get some feedback from him (and thus increase the
> likelihood the changes will be upstreamed... :)
>
> Thanks!
> Cindy
> ________________________________________
> From: rtems-devel-bounces at rtems.org [rtems-devel-bounces at rtems.org] on
> behalf of Marcin Bujar [marcin.bujar at gmail.com]
> Sent: Monday, September 23, 2013 3:32 PM
> To: rtems-devel at rtems.org
> Subject: Re: [SOCIS] Testing Framework
>
> Hello all,
>
>
> Another update on my SOCIS project. Last week I have been fixing bugs on
> the modifications I have done to Unity to be used with the future RTEMS
> testing framework.
>
> For those interested the changes I have made so far are here:
> https://github.com/marcinbujar/Unity/compare/ThrowTheSwitch:master...master
>
> These additions to the unit testing tool will hopefully allow me work
> towards higher automation of testing.
>
> This week I have been using the new waf build system to compile RTEMS so
> that I can start using unity for testing. So far I am still working my way
> through build errors but I am making steady progress.
>
>
> Marcin
>
>
> On 16 September 2013 21:53, Marcin Bujar <marcin.bujar at gmail.com<mailto:
> marcin.bujar at gmail.com>> wrote:
>
>
>
> On 16 September 2013 12:31, Sebastian Huber <
> sebastian.huber at embedded-brains.de<mailto:
> sebastian.huber at embedded-brains.de>> wrote:
> Hello Marcin,
>
>
> On 2013-09-15 22:34, Marcin Bujar wrote:
> Hi again,
>
> I would just like to update everybody that the work on my SOCIS project on
> RTEMS testing framework is going well. This week I worked on adding new
> features to the Unity unit testing tool, primarily adding JSON output
> support
> as mentioned in my previous update, but also looking how to compile the
> program
> on 16bit architecture so that it is executable on such RTEMS supported
> platforms.
>
> it would be nice to know the work flow if I write tests for this new frame
> work. Do I simply write C files according to the frame work requirements
> and then run a script that generates the appropriate glue code?
>
> How are the RTEMS configurations provided for a particular test program?
>
> The plan is to have as much automation as possible, but we dont have all
> the details yet. There will most likely be pre-generated skeleton test
> files or templates to use to write new tests. This is the next step in my
> project. I will post more information about this to ask for feedback once I
> know more.
>
>
> Next week I will be fixing any remaining issues with the output and also
> implementing 16bit support for unity. Once complete this tool will
> hopefully be
> ready to use with RTEMS testing.
>
> Why does it matter for the test framework which word size an architecture
> has?
>
> As far as I know Unity does not fully support some test functions specific
> to 16bit, so my job is to make sure that it does. I will be investigating
> this and other compatibility issues this week.
>
> --
> Sebastian Huber, embedded brains GmbH
>
> Address : Dornierstr. 4, D-82178 Puchheim, Germany
> Phone : +49 89 189 47 41-16
> Fax : +49 89 189 47 41-09
> E-Mail : sebastian.huber at embedded-brains.de<mailto:
> sebastian.huber at embedded-brains.de>
> PGP : Public key available on request.
>
> Diese Nachricht ist keine geschäftliche Mitteilung im Sinne des EHUG.
>
> _______________________________________________
> rtems-devel mailing list
> rtems-devel at rtems.org<mailto:rtems-devel at rtems.org>
> http://www.rtems.org/mailman/listinfo/rtems-devel
>
>
>
> And to answer the previous questions, I have forked Unity on github so any
> features that I develop specifically for RTEMS can be pulled to the
> upstream repository once they are ready and if the maintainers find it
> useful. And finally I do not have a developer blog but I may actually
> create one in the future!
>
> Thanks for the questions!
>
> Marcin
>
>
> _______________________________________________
> rtems-devel mailing list
> rtems-devel at rtems.org
> http://www.rtems.org/mailman/listinfo/rtems-devel
>
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