[PATCH 08/32] score: Rework _Thread_Exit()
Sebastian Huber
sebastian.huber at embedded-brains.de
Wed May 18 09:20:27 UTC 2016
Rework _Thread_Exit() to use _Thread_Change_life_locked().
Update #2555.
Update #2626.
---
cpukit/score/src/threadrestart.c | 20 ++++++++++++++++----
1 file changed, 16 insertions(+), 4 deletions(-)
diff --git a/cpukit/score/src/threadrestart.c b/cpukit/score/src/threadrestart.c
index fe9bca1..e2f82a3 100644
--- a/cpukit/score/src/threadrestart.c
+++ b/cpukit/score/src/threadrestart.c
@@ -401,12 +401,24 @@ void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing )
void _Thread_Exit( Thread_Control *executing )
{
- _Thread_Request_life_change(
- executing,
+ ISR_lock_Context lock_context;
+
+ _Assert(
+ _Watchdog_Get_state( &executing->Timer.Watchdog ) == WATCHDOG_INACTIVE
+ );
+ _Assert(
+ executing->current_state == STATES_READY
+ || executing->current_state == STATES_SUSPENDED
+ );
+
+ _Thread_State_acquire( executing, &lock_context );
+ _Thread_Change_life_locked(
executing,
- executing->current_priority,
- THREAD_LIFE_TERMINATING
+ 0,
+ THREAD_LIFE_TERMINATING,
+ THREAD_LIFE_PROTECTED
);
+ _Thread_State_release( executing, &lock_context );
}
bool _Thread_Restart(
--
1.8.4.5
More information about the devel
mailing list