[PATCH 10/32] score: Add _Thread_Set_state_locked()
Sebastian Huber
sebastian.huber at embedded-brains.de
Wed May 18 09:20:29 UTC 2016
This makes it possible to do thread state and thread life changes
together under protection of the thread state lock.
Update #2555.
Update #2626.
---
cpukit/score/include/rtems/score/threadimpl.h | 5 +++++
cpukit/score/src/threadsetstate.c | 23 +++++++++++++++++------
2 files changed, 22 insertions(+), 6 deletions(-)
diff --git a/cpukit/score/include/rtems/score/threadimpl.h b/cpukit/score/include/rtems/score/threadimpl.h
index eee896d..09e3382 100644
--- a/cpukit/score/include/rtems/score/threadimpl.h
+++ b/cpukit/score/include/rtems/score/threadimpl.h
@@ -247,6 +247,11 @@ States_Control _Thread_Clear_state(
States_Control state
);
+States_Control _Thread_Set_state_locked(
+ Thread_Control *the_thread,
+ States_Control state
+);
+
/**
* @brief Sets the specified thread state.
*
diff --git a/cpukit/score/src/threadsetstate.c b/cpukit/score/src/threadsetstate.c
index 3aaa463..c863d17 100644
--- a/cpukit/score/src/threadsetstate.c
+++ b/cpukit/score/src/threadsetstate.c
@@ -25,18 +25,16 @@
#include <rtems/score/assert.h>
#include <rtems/score/schedulerimpl.h>
-States_Control _Thread_Set_state(
+States_Control _Thread_Set_state_locked(
Thread_Control *the_thread,
States_Control state
)
{
- ISR_lock_Context lock_context;
- States_Control previous_state;
- States_Control next_state;
+ States_Control previous_state;
+ States_Control next_state;
_Assert( state != 0 );
-
- _Thread_State_acquire( the_thread, &lock_context );
+ _Assert( _Thread_State_is_owner( the_thread ) );
previous_state = the_thread->current_state;
next_state = _States_Set( state, previous_state);
@@ -46,6 +44,19 @@ States_Control _Thread_Set_state(
_Scheduler_Block( the_thread );
}
+ return previous_state;
+}
+
+States_Control _Thread_Set_state(
+ Thread_Control *the_thread,
+ States_Control state
+)
+{
+ ISR_lock_Context lock_context;
+ States_Control previous_state;
+
+ _Thread_State_acquire( the_thread, &lock_context );
+ previous_state = _Thread_Set_state_locked( the_thread, state );
_Thread_State_release( the_thread, &lock_context );
return previous_state;
--
1.8.4.5
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