[PATCH] user/exe : Add Device Tree section
Vijay Kumar Banerjee
vijaykumar9597 at gmail.com
Mon Jul 22 10:39:53 UTC 2019
---
user/exe/device-tree.rst | 100 +++++++++++++++++++++++++++++++++++++++
user/exe/index.rst | 1 +
2 files changed, 101 insertions(+)
create mode 100644 user/exe/device-tree.rst
diff --git a/user/exe/device-tree.rst b/user/exe/device-tree.rst
new file mode 100644
index 0000000..3cd52cd
--- /dev/null
+++ b/user/exe/device-tree.rst
@@ -0,0 +1,100 @@
+.. SPDX-License-Identifier: CC-BY-SA-4.0
+
+.. Copyright (C) 2018 Vijay Kumar Banerjee <vijaykumar9597 at gmail.com>
+
+Device Tree
+===========
+.. index:: Device Tree
+
+A Device Tree is a data structure that is used to describe properties of
+non-discoverable hardware instead of hardcoding them on the Kernel. The device
+tree data is generally stored in a `.dts` or a Device Tree Source (DTS) file.
+This file is then compiled into a binary format called Device Tree Blob (DTB)
+with `.dtb` extension. RTEMS preferably uses DTB built from the FreeBSD source
+tree matching the libbsd HEAD commit hash.
+
+Building the DTB
+----------------
+
+A single device tree source (DTS) file can be built using the `dtc` tool in
+libfdt using the following command :
+
+.. code-block:: none
+
+ dtc -I dts -O dtb -o my-devicetree.dtb my-devicetree.dts
+
+For building the DTS from the FreeBSD source, the `make_dtb.sh` script
+from `freebsd/sys/tools/fdt` must be used as most of the DTS files in FreeBSD
+have included `.dtsi` files from their source tree. An example is given below as
+a reference of how to build the device tree from the FreeBSD source.
+
+`NOTE : The following example uses FreeBSD master branch from github mirror as
+an example. It is advised to always use the source from the commit matching the
+libBSD HEAD.`
+
+.. code-block:: shell
+ :linenos:
+
+ #We're using the script from freebsd/sys/tools/make_dtb.sh
+ #Target device: Beaglebone Black.
+ #Architecture: Arm.
+ #DTS source name: am335x-boneblack.dts
+
+ #The make_dtb.sh script uses environment variable MACHINE
+ export MACHINE='arm'
+
+ SCRIPT_DIR=$HOME/freebsd/sys/tools/fdt
+
+ #The arguments to the script are
+ # $1 -> Build Tree
+ # $2 -> DTS source file
+ # $3 -> output path of the DTB file
+
+ ${SCRIPT_DIR}/make_dtb.sh ${SCRIPT_DIR}/../../ \
+ ${SCRIPT_DIR}/../../gnu/dts/arm/am335x-boneblack.dts \
+ $(pwd)
+
+Using Device Tree Overlay
+-------------------------
+
+Device tree overlay is used either add properties or devices to the existing
+device tree. Adding any property to DTS using an overlay will override the
+current values in the DTB. The Overlays enable us to modify the device tree
+using a small maintainable plugin without having to edit the whole Base Tree.
+
+There are two ways of applying an overlay on top of the built dtb.
+
+#. Use fdtoverlay from libfdt
+
+#. Add the overlay in the root partition of the SDcard and apply it using u-boot
+ from the uEnv.txt file.
+
+The fdtoverlay command can be used as follows:
+
+.. code-block:: none
+
+ fdtoverlay -i my-base-tree.dtb -o output-tree.dtb my-overlay.dtbo
+
+To apply it from u-boot during system initialization we have to add the device
+tree overlay file in the root directory of the SDcard and use uEnv.txt to load
+and apply the overlay.
+
+Below is a sample script that can be used as a reference to write the uEnv.txt
+properly so that it applies all the overlays (.dtbo):
+
+.. code-block:: shell
+ :linenos:
+
+ overlays="fdt addr 0x88000000"
+ app=rtems-app.img
+ DTB_INSTALL_NAME=my-basetree.dtb
+
+ for f in "$(pwd)"/*.dtbo
+ do
+ name=`basename "${f}"`
+ overlays="${overlays}; fatload mmc 0 0x88100000 ${name}; fdt resize 0x1000; fdt apply 0x88100000"
+ done
+ echo "setenv bootdelay 5
+ uenvcmd=run boot
+ boot=fatload mmc 0 0x80800000 $app ; fatload mmc 0 0x88000000 ${DTB_INSTALL_NAME} ; ${overlays} ; bootm 0x80800000 - 0x88000000" >uEnv.txt
+
diff --git a/user/exe/index.rst b/user/exe/index.rst
index 3e9b571..e22420a 100644
--- a/user/exe/index.rst
+++ b/user/exe/index.rst
@@ -21,3 +21,4 @@ execiutable, and creating and dynamically loading code.
initialization
debugging
loader
+ device-tree
--
2.20.1
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