Beagleboard BSP Framebuffer
Gedare Bloom
gedare at rtems.org
Mon Mar 11 13:51:26 UTC 2019
On Sun, Mar 10, 2019 at 7:31 PM Joel Sherrill <joel at rtems.org> wrote:
> The MINIX license is BSD with advertising clause as I read it. That is
> less preferable to a 2-paragraph BSD license that you are likely to find in
> Freebase. Try there.
>
> The license is fine if you find nothing else. I assume Joel meant FreeBSD.
Study the framebuffers in i386 and raspberrypi code bases.
> It is usable in RTEMS though. We just try to avoid pushing the advertising
> requirement
>
>
>
> On Sun, Mar 10, 2019, 12:47 PM Vijay Kumar Banerjee <
> vijaykumar9597 at gmail.com> wrote:
>
>>
>>
>> On Fri, Mar 8, 2019, 12:35 AM Vijay Kumar Banerjee <
>> vijaykumar9597 at gmail.com> wrote:
>>
>>> Hi,
>>>
>>> I was reading up and trying to figure out the steps to achieve this
>>> project. Here's
>>> what I came up with :
>>>
>>> 1. BBB uses TD19988 HDMI Framer, so the first step is to get an HDMI
>>> output,
>>> read EDID info and set the videomode according to the info. After some
>>> searching,
>>> I found a driver in minix that might be helpful. Is the minix license
>>> compatible?
>>> (
>>> https://github.com/Stichting-MINIX-Research-Foundation/minix/blob/03ac74ede908465cc64c671bbd209e761dc765dc/LICENSE
>>> )
>>>
>>> 2. Set the values of structs from fb.h
>>> 3. Write the fb.c using the functions from framebuffer.h ( I'm taking
>>> the fb.c in raspberrypi
>>> as example and the bsp-howto as a reference text)
>>>
>>> The above list is just an outline and I intend to explore/understand it
>>> better and make a
>>> proposal out of it.
>>>
>>> Does this list make sense to you?
>>>
>>> What am I missing?
>>>
>>> I would really appreciate any remarks/comments or details you'd like to
>>> add, it will help me understand it better.
>>>
>>> ping :)
>>
>>>
>>> Thanks,
>>> --vijay
>>>
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