RTEMS + PS3

Hoan Hoang hoan at tidalstream.com
Fri Aug 24 01:18:01 UTC 2007


Hi,

    I don't have a PS3 yet but would very much like to see that
happen.   So please do the port.  :-)


Steven Johnson wrote:
> Hi,
>
> As you may or may not be aware, the PS3 has the ability to have an 
> "other os" installed on it, basically this means sony have given 
> homebrew developers a way to write native code for the PS3, this code 
> runs under the PS3's Hypervisor, so its access to hardware is "managed", 
> but otherwise its just code running on the bare PS3 CPU.
>
> I am considering porting an RTEMS application of mine to it, because it 
> is cheap consistent hardware which is very good at media applications, 
> which is what my application needs.
>
> My question is, the PS3 has a dual thread PPC64 cpu (plus some other 
> stuff we wont worry about at the moment).  Are there any examples of 
> RTEMS running on processors with multiple hardware threads?  If not what 
> should I watch out for in this port, as I want to use both hardware 
> threads for maximum performance.
>
> Are there any other suggestions before I embark on this port?
>
> I know there are Fat file system drivers in RTEMS at the moment, what 
> about other file systems, like ext2, are there any projects implementing 
> those yet?
>
> Thanks,
> Steven
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>
>   






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