[Milkymist-devel] milkymist network driver bug

Till Straumann strauman at slac.stanford.edu
Thu Feb 24 15:17:44 UTC 2011


On 02/24/2011 03:55 PM, Yann Sionneau wrote:
> Le 24/02/11 14:40, Till Straumann a écrit :
>> On 02/24/2011 03:12 PM, Sebastien Bourdeauducq wrote:
>>> On Thu, 2011-02-24 at 11:13 +0000, Yann Sionneau wrote:
>>>> Feel free to merge these commits with the CVS, but it will not be a
>>>> straight forward merge since my github repository has a lot of commit
>>>> that your CVS doesn't have. We are out of sync.
>>>
>>> Joel told me that the 4.11 release is not before a while. To reduce the
>>> administrative overhead, and unless someone sees this as an
>>> inconvenience, let's continue working on this BSP in the Git repository
>>> for now and I'll submit one big patch before the 4.11 release.
>>>
>>> S.
>>>
>>>
>>
>> Hmm - but I'd rather get only the BSP from your git repo
>> and work with the main-line RTEMS otherwise.
>>
>> How can I do that?
>>
>> Thanks
>
> Well you can checkout my git repo, it's a clone of RTEMS CVS of when I
> started the GSoC back in the middle of 2010.

Well - that's not exactly what I want. I want to stay in-sync with
the current RTEMS development and use your latest BSP.

T.

>
> Just check it out and you can play with RTEMS and the up-to-date
> Milkymist BSP as if you were playing with RTEMS CVS :)
>
> The qemu to use is a special one (with milkymist support) btw, it's the
> one from this git repo :
> http://git.serverraum.org/?p=mw/qemu-lm32.git;a=summary
>
> Link for how to compile lm32-qemu :
> http://milkymist.org/wiki/index.php?title=Using_QEMU
> Link for how to compile the BSP (but you sure know how to do that better
> than me :)) :
> http://milkymist.org/wiki/index.php?title=RTEMS_build_instructions
>
> Link on how to run some tests :
> http://milkymist.org/wiki/index.php?title=Run_RTEMS_sample_applications_on_the_Milkymist_One_board_and_on_Qemu
>
>
> And eventually if you want to try flickernoise (a GUI application) :
> http://milkymist.org/wiki/index.php?title=Flickernoise_build_instructions
>
> Have fun :)
>




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