[rtems-libbsd commit] Added subr_unit.c needed for addtional Nics.

Jennifer Averett jennifer at rtems.org
Wed May 9 18:51:45 UTC 2012


Module:    rtems-libbsd
Branch:    master
Commit:    b95c98901d7f6d06664204aabcb1e097873626c1
Changeset: http://git.rtems.org/rtems-libbsd/commit/?id=b95c98901d7f6d06664204aabcb1e097873626c1

Author:    Jennifer Averett <jennifer.averett at oarcorp.com>
Date:      Wed May  9 13:55:00 2012 -0500

Added subr_unit.c needed for addtional Nics.

---

 Makefile                 |    1 +
 freebsd-to-rtems.py      |    1 +
 freebsd/kern/subr_unit.c |  871 ++++++++++++++++++++++++++++++++++++++++++++++
 testsuite/link01/test.c  |   18 +-
 4 files changed, 890 insertions(+), 1 deletions(-)

diff --git a/Makefile b/Makefile
index cf4357b..5a17768 100644
--- a/Makefile
+++ b/Makefile
@@ -378,6 +378,7 @@ C_FILES += freebsd/kern/kern_intr.c
 C_FILES += freebsd/kern/kern_resource.c
 C_FILES += freebsd/kern/subr_bufring.c
 C_FILES += freebsd/dev/led/led.c
+C_FILES += freebsd/kern/subr_unit.c
 C_FILES += freebsd/dev/re/if_re.c
 C_FILES += freebsd/dev/fxp/if_fxp.c
 C_FILES += freebsd/dev/e1000/e1000_80003es2lan.c
diff --git a/freebsd-to-rtems.py b/freebsd-to-rtems.py
index 3ba404d..4c00414 100755
--- a/freebsd-to-rtems.py
+++ b/freebsd-to-rtems.py
@@ -1219,6 +1219,7 @@ devNic.addSourceFiles(
 		'kern/kern_resource.c',
 		'kern/subr_bufring.c',
 		'dev/led/led.c',
+		'kern/subr_unit.c',
 	]
 )
 
diff --git a/freebsd/kern/subr_unit.c b/freebsd/kern/subr_unit.c
new file mode 100644
index 0000000..939c03f
--- /dev/null
+++ b/freebsd/kern/subr_unit.c
@@ -0,0 +1,871 @@
+#include <freebsd/machine/rtems-bsd-config.h>
+
+/*-
+ * Copyright (c) 2004 Poul-Henning Kamp
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ *
+ *
+ * Unit number allocation functions.
+ *
+ * These functions implement a mixed run-length/bitmap management of unit
+ * number spaces in a very memory efficient manner.
+ *
+ * Allocation policy is always lowest free number first.
+ *
+ * A return value of -1 signals that no more unit numbers are available.
+ *
+ * There is no cost associated with the range of unitnumbers, so unless
+ * the resource really is finite, specify INT_MAX to new_unrhdr() and
+ * forget about checking the return value.
+ *
+ * If a mutex is not provided when the unit number space is created, a
+ * default global mutex is used.  The advantage to passing a mutex in, is
+ * that the the alloc_unrl() function can be called with the mutex already
+ * held (it will not be released by alloc_unrl()).
+ *
+ * The allocation function alloc_unr{l}() never sleeps (but it may block on
+ * the mutex of course).
+ *
+ * Freeing a unit number may require allocating memory, and can therefore
+ * sleep so the free_unr() function does not come in a pre-locked variant.
+ *
+ * A userland test program is included.
+ *
+ * Memory usage is a very complex function of the the exact allocation
+ * pattern, but always very compact:
+ *    * For the very typical case where a single unbroken run of unit
+ *      numbers are allocated 44 bytes are used on i386.
+ *    * For a unit number space of 1000 units and the random pattern
+ *      in the usermode test program included, the worst case usage
+ *	was 252 bytes on i386 for 500 allocated and 500 free units.
+ *    * For a unit number space of 10000 units and the random pattern
+ *      in the usermode test program included, the worst case usage
+ *	was 798 bytes on i386 for 5000 allocated and 5000 free units.
+ *    * The worst case is where every other unit number is allocated and
+ *	the the rest are free.  In that case 44 + N/4 bytes are used where
+ *	N is the number of the highest unit allocated.
+ */
+
+#include <freebsd/sys/types.h>
+#include <freebsd/sys/queue.h>
+#include <freebsd/sys/bitstring.h>
+
+#ifdef _KERNEL
+
+#include <freebsd/sys/param.h>
+#include <freebsd/sys/malloc.h>
+#include <freebsd/sys/kernel.h>
+#include <freebsd/sys/systm.h>
+#include <freebsd/sys/limits.h>
+#include <freebsd/sys/lock.h>
+#include <freebsd/sys/mutex.h>
+
+/*
+ * In theory it would be smarter to allocate the individual blocks
+ * with the zone allocator, but at this time the expectation is that
+ * there will typically not even be enough allocations to fill a single
+ * page, so we stick with malloc for now.
+ */
+static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
+
+#define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
+#define Free(foo) free(foo, M_UNIT)
+
+static struct mtx unitmtx;
+
+MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
+
+#else /* ...USERLAND */
+
+#include <freebsd/stdio.h>
+#include <freebsd/stdlib.h>
+#include <freebsd/string.h>
+
+#define KASSERT(cond, arg) \
+	do { \
+		if (!(cond)) { \
+			printf arg; \
+			abort(); \
+		} \
+	} while (0)
+
+static int no_alloc;
+#define Malloc(foo) _Malloc(foo, __LINE__)
+static void *
+_Malloc(size_t foo, int line)
+{
+
+	KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
+	return (calloc(foo, 1));
+}
+#define Free(foo) free(foo)
+
+struct unrhdr;
+
+
+struct mtx {
+	int	state;
+} unitmtx;
+
+static void
+mtx_lock(struct mtx *mp)
+{
+	KASSERT(mp->state == 0, ("mutex already locked"));
+	mp->state = 1;
+}
+
+static void
+mtx_unlock(struct mtx *mp)
+{
+	KASSERT(mp->state == 1, ("mutex not locked"));
+	mp->state = 0;
+}
+
+#define MA_OWNED	9
+
+static void
+mtx_assert(struct mtx *mp, int flag)
+{
+	if (flag == MA_OWNED) {
+		KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
+	}
+}
+
+#define CTASSERT(foo)
+#define WITNESS_WARN(flags, lock, fmt, ...)	(void)0
+
+#endif /* USERLAND */
+
+/*
+ * This is our basic building block.
+ *
+ * It can be used in three different ways depending on the value of the ptr
+ * element:
+ *     If ptr is NULL, it represents a run of free items.
+ *     If ptr points to the unrhdr it represents a run of allocated items.
+ *     Otherwise it points to an bitstring of allocated items.
+ *
+ * For runs the len field is the length of the run.
+ * For bitmaps the len field represents the number of allocated items.
+ *
+ * The bitmap is the same size as struct unr to optimize memory management.
+ */
+struct unr {
+	TAILQ_ENTRY(unr)	list;
+	u_int			len;
+	void			*ptr;
+};
+
+struct unrb {
+	u_char			busy;
+	bitstr_t		map[sizeof(struct unr) - 1];
+};
+
+CTASSERT(sizeof(struct unr) == sizeof(struct unrb));
+
+/* Number of bits in the bitmap */
+#define NBITS	((int)sizeof(((struct unrb *)NULL)->map) * 8)
+
+/* Header element for a unr number space. */
+
+struct unrhdr {
+	TAILQ_HEAD(unrhd,unr)	head;
+	u_int			low;	/* Lowest item */
+	u_int			high;	/* Highest item */
+	u_int			busy;	/* Count of allocated items */
+	u_int			alloc;	/* Count of memory allocations */
+	u_int			first;	/* items in allocated from start */
+	u_int			last;	/* items free at end */
+	struct mtx		*mtx;
+	TAILQ_HEAD(unrfr,unr)	ppfree;	/* Items to be freed after mtx
+					   lock dropped */
+};
+
+
+#if defined(DIAGNOSTIC) || !defined(_KERNEL)
+/*
+ * Consistency check function.
+ *
+ * Checks the internal consistency as well as we can.
+ * 
+ * Called at all boundaries of this API.
+ */
+static void
+check_unrhdr(struct unrhdr *uh, int line)
+{
+	struct unr *up;
+	struct unrb *ub;
+	u_int x, y, z, w;
+
+	y = uh->first;
+	z = 0;
+	TAILQ_FOREACH(up, &uh->head, list) {
+		z++;
+		if (up->ptr != uh && up->ptr != NULL) {
+			ub = up->ptr;
+			KASSERT (up->len <= NBITS,
+			    ("UNR inconsistency: len %u max %d (line %d)\n",
+			    up->len, NBITS, line));
+			z++;
+			w = 0;
+			for (x = 0; x < up->len; x++)
+				if (bit_test(ub->map, x))
+					w++;
+			KASSERT (w == ub->busy,
+			    ("UNR inconsistency: busy %u found %u (line %d)\n",
+			    ub->busy, w, line));
+			y += w;
+		} else if (up->ptr != NULL) 
+			y += up->len;
+	}
+	KASSERT (y == uh->busy,
+	    ("UNR inconsistency: items %u found %u (line %d)\n",
+	    uh->busy, y, line));
+	KASSERT (z == uh->alloc,
+	    ("UNR inconsistency: chunks %u found %u (line %d)\n",
+	    uh->alloc, z, line));
+}
+
+#else
+
+static __inline void
+check_unrhdr(struct unrhdr *uh, int line)
+{
+
+}
+
+#endif
+
+
+/*
+ * Userland memory management.  Just use calloc and keep track of how
+ * many elements we have allocated for check_unrhdr().
+ */
+
+static __inline void *
+new_unr(struct unrhdr *uh, void **p1, void **p2)
+{
+	void *p;
+
+	uh->alloc++;
+	KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
+	if (*p1 != NULL) {
+		p = *p1;
+		*p1 = NULL;
+		return (p);
+	} else {
+		p = *p2;
+		*p2 = NULL;
+		return (p);
+	}
+}
+
+static __inline void
+delete_unr(struct unrhdr *uh, void *ptr)
+{
+	struct unr *up;
+
+	uh->alloc--;
+	up = ptr;
+	TAILQ_INSERT_TAIL(&uh->ppfree, up, list);
+}
+
+void
+clean_unrhdrl(struct unrhdr *uh)
+{
+	struct unr *up;
+
+	mtx_assert(uh->mtx, MA_OWNED);
+	while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) {
+		TAILQ_REMOVE(&uh->ppfree, up, list);
+		mtx_unlock(uh->mtx);
+		Free(up);
+		mtx_lock(uh->mtx);
+	}
+
+}
+
+void
+clean_unrhdr(struct unrhdr *uh)
+{
+
+	mtx_lock(uh->mtx);
+	clean_unrhdrl(uh);
+	mtx_unlock(uh->mtx);
+}
+
+/*
+ * Allocate a new unrheader set.
+ *
+ * Highest and lowest valid values given as parameters.
+ */
+
+struct unrhdr *
+new_unrhdr(int low, int high, struct mtx *mutex)
+{
+	struct unrhdr *uh;
+
+	KASSERT(low >= 0 && low <= high,
+	    ("UNR: use error: new_unrhdr(%d, %d)", low, high));
+	uh = Malloc(sizeof *uh);
+	if (mutex != NULL)
+		uh->mtx = mutex;
+	else
+		uh->mtx = &unitmtx;
+	TAILQ_INIT(&uh->head);
+	TAILQ_INIT(&uh->ppfree);
+	uh->low = low;
+	uh->high = high;
+	uh->first = 0;
+	uh->last = 1 + (high - low);
+	check_unrhdr(uh, __LINE__);
+	return (uh);
+}
+
+void
+delete_unrhdr(struct unrhdr *uh)
+{
+
+	check_unrhdr(uh, __LINE__);
+	KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
+	KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
+	KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL,
+	    ("unrhdr has postponed item for free"));
+	Free(uh);
+}
+
+static __inline int
+is_bitmap(struct unrhdr *uh, struct unr *up)
+{
+	return (up->ptr != uh && up->ptr != NULL);
+}
+
+/*
+ * Look for sequence of items which can be combined into a bitmap, if
+ * multiple are present, take the one which saves most memory.
+ * 
+ * Return (1) if a sequence was found to indicate that another call
+ * might be able to do more.  Return (0) if we found no suitable sequence.
+ *
+ * NB: called from alloc_unr(), no new memory allocation allowed.
+ */
+static int
+optimize_unr(struct unrhdr *uh)
+{
+	struct unr *up, *uf, *us;
+	struct unrb *ub, *ubf;
+	u_int a, l, ba;
+
+	/*
+	 * Look for the run of items (if any) which when collapsed into
+	 * a bitmap would save most memory.
+	 */
+	us = NULL;
+	ba = 0;
+	TAILQ_FOREACH(uf, &uh->head, list) {
+		if (uf->len >= NBITS)
+			continue;
+		a = 1;
+		if (is_bitmap(uh, uf))
+			a++;
+		l = uf->len;
+		up = uf;
+		while (1) {
+			up = TAILQ_NEXT(up, list);
+			if (up == NULL)
+				break;
+			if ((up->len + l) > NBITS)
+				break;
+			a++;
+			if (is_bitmap(uh, up))
+				a++;
+			l += up->len;
+		}
+		if (a > ba) {
+			ba = a;
+			us = uf;
+		}
+	}
+	if (ba < 3)
+		return (0);
+
+	/*
+	 * If the first element is not a bitmap, make it one.
+	 * Trying to do so without allocating more memory complicates things
+	 * a bit
+	 */
+	if (!is_bitmap(uh, us)) {
+		uf = TAILQ_NEXT(us, list);
+		TAILQ_REMOVE(&uh->head, us, list);
+		a = us->len;
+		l = us->ptr == uh ? 1 : 0;
+		ub = (void *)us;
+		ub->busy = 0;
+		if (l) {
+			bit_nset(ub->map, 0, a);
+			ub->busy += a;
+		} else {
+			bit_nclear(ub->map, 0, a);
+		}
+		if (!is_bitmap(uh, uf)) {
+			if (uf->ptr == NULL) {
+				bit_nclear(ub->map, a, a + uf->len - 1);
+			} else {
+				bit_nset(ub->map, a, a + uf->len - 1);
+				ub->busy += uf->len;
+			}
+			uf->ptr = ub;
+			uf->len += a;
+			us = uf;
+		} else {
+			ubf = uf->ptr;
+			for (l = 0; l < uf->len; l++, a++) {
+				if (bit_test(ubf->map, l)) {
+					bit_set(ub->map, a);
+					ub->busy++;
+				} else {
+					bit_clear(ub->map, a);
+				}
+			}
+			uf->len = a;
+			delete_unr(uh, uf->ptr);
+			uf->ptr = ub;
+			us = uf;
+		}
+	}
+	ub = us->ptr;
+	while (1) {
+		uf = TAILQ_NEXT(us, list);
+		if (uf == NULL)
+			return (1);
+		if (uf->len + us->len > NBITS)
+			return (1);
+		if (uf->ptr == NULL) {
+			bit_nclear(ub->map, us->len, us->len + uf->len - 1);
+			us->len += uf->len;
+			TAILQ_REMOVE(&uh->head, uf, list);
+			delete_unr(uh, uf);
+		} else if (uf->ptr == uh) {
+			bit_nset(ub->map, us->len, us->len + uf->len - 1);
+			ub->busy += uf->len;
+			us->len += uf->len;
+			TAILQ_REMOVE(&uh->head, uf, list);
+			delete_unr(uh, uf);
+		} else {
+			ubf = uf->ptr;
+			for (l = 0; l < uf->len; l++, us->len++) {
+				if (bit_test(ubf->map, l)) {
+					bit_set(ub->map, us->len);
+					ub->busy++;
+				} else {
+					bit_clear(ub->map, us->len);
+				}
+			}
+			TAILQ_REMOVE(&uh->head, uf, list);
+			delete_unr(uh, ubf);
+			delete_unr(uh, uf);
+		}
+	}
+}
+
+/*
+ * See if a given unr should be collapsed with a neighbor.
+ *
+ * NB: called from alloc_unr(), no new memory allocation allowed.
+ */
+static void
+collapse_unr(struct unrhdr *uh, struct unr *up)
+{
+	struct unr *upp;
+	struct unrb *ub;
+
+	/* If bitmap is all set or clear, change it to runlength */
+	if (is_bitmap(uh, up)) {
+		ub = up->ptr;
+		if (ub->busy == up->len) {
+			delete_unr(uh, up->ptr);
+			up->ptr = uh;
+		} else if (ub->busy == 0) {
+			delete_unr(uh, up->ptr);
+			up->ptr = NULL;
+		}
+	}
+
+	/* If nothing left in runlength, delete it */
+	if (up->len == 0) {
+		upp = TAILQ_PREV(up, unrhd, list);
+		if (upp == NULL)
+			upp = TAILQ_NEXT(up, list);
+		TAILQ_REMOVE(&uh->head, up, list);
+		delete_unr(uh, up);
+		up = upp;
+	}
+
+	/* If we have "hot-spot" still, merge with neighbor if possible */
+	if (up != NULL) {
+		upp = TAILQ_PREV(up, unrhd, list);
+		if (upp != NULL && up->ptr == upp->ptr) {
+			up->len += upp->len;
+			TAILQ_REMOVE(&uh->head, upp, list);
+			delete_unr(uh, upp);
+			}
+		upp = TAILQ_NEXT(up, list);
+		if (upp != NULL && up->ptr == upp->ptr) {
+			up->len += upp->len;
+			TAILQ_REMOVE(&uh->head, upp, list);
+			delete_unr(uh, upp);
+		}
+	}
+
+	/* Merge into ->first if possible */
+	upp = TAILQ_FIRST(&uh->head);
+	if (upp != NULL && upp->ptr == uh) {
+		uh->first += upp->len;
+		TAILQ_REMOVE(&uh->head, upp, list);
+		delete_unr(uh, upp);
+		if (up == upp)
+			up = NULL;
+	}
+
+	/* Merge into ->last if possible */
+	upp = TAILQ_LAST(&uh->head, unrhd);
+	if (upp != NULL && upp->ptr == NULL) {
+		uh->last += upp->len;
+		TAILQ_REMOVE(&uh->head, upp, list);
+		delete_unr(uh, upp);
+		if (up == upp)
+			up = NULL;
+	}
+
+	/* Try to make bitmaps */
+	while (optimize_unr(uh))
+		continue;
+}
+
+/*
+ * Allocate a free unr.
+ */
+int
+alloc_unrl(struct unrhdr *uh)
+{
+	struct unr *up;
+	struct unrb *ub;
+	u_int x;
+	int y;
+
+	mtx_assert(uh->mtx, MA_OWNED);
+	check_unrhdr(uh, __LINE__);
+	x = uh->low + uh->first;
+
+	up = TAILQ_FIRST(&uh->head);
+
+	/*
+	 * If we have an ideal split, just adjust the first+last
+	 */
+	if (up == NULL && uh->last > 0) {
+		uh->first++;
+		uh->last--;
+		uh->busy++;
+		return (x);
+	}
+
+	/*
+	 * We can always allocate from the first list element, so if we have 
+	 * nothing on the list, we must have run out of unit numbers.
+	 */
+	if (up == NULL)
+		return (-1);
+
+	KASSERT(up->ptr != uh, ("UNR first element is allocated"));
+
+	if (up->ptr == NULL) {	/* free run */
+		uh->first++;
+		up->len--;
+	} else {		/* bitmap */
+		ub = up->ptr;
+		KASSERT(ub->busy < up->len, ("UNR bitmap confusion"));
+		bit_ffc(ub->map, up->len, &y);
+		KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
+		bit_set(ub->map, y);
+		ub->busy++;
+		x += y;
+	}
+	uh->busy++;
+	collapse_unr(uh, up);
+	return (x);
+}
+
+int
+alloc_unr(struct unrhdr *uh)
+{
+	int i;
+
+	mtx_lock(uh->mtx);
+	i = alloc_unrl(uh);
+	clean_unrhdrl(uh);
+	mtx_unlock(uh->mtx);
+	return (i);
+}
+
+/*
+ * Free a unr.
+ *
+ * If we can save unrs by using a bitmap, do so.
+ */
+static void
+free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
+{
+	struct unr *up, *upp, *upn;
+	struct unrb *ub;
+	u_int pl;
+
+	KASSERT(item >= uh->low && item <= uh->high,
+	    ("UNR: free_unr(%u) out of range [%u...%u]",
+	     item, uh->low, uh->high));
+	check_unrhdr(uh, __LINE__);
+	item -= uh->low;
+	upp = TAILQ_FIRST(&uh->head);
+	/*
+	 * Freeing in the ideal split case
+	 */
+	if (item + 1 == uh->first && upp == NULL) {
+		uh->last++;
+		uh->first--;
+		uh->busy--;
+		check_unrhdr(uh, __LINE__);
+		return;
+	}
+	/*
+ 	 * Freeing in the ->first section.  Create a run starting at the
+	 * freed item.  The code below will subdivide it.
+	 */
+	if (item < uh->first) {
+		up = new_unr(uh, p1, p2);
+		up->ptr = uh;
+		up->len = uh->first - item;
+		TAILQ_INSERT_HEAD(&uh->head, up, list);
+		uh->first -= up->len;
+	}
+
+	item -= uh->first;
+
+	/* Find the item which contains the unit we want to free */
+	TAILQ_FOREACH(up, &uh->head, list) {
+		if (up->len > item)
+			break;
+		item -= up->len;
+	}
+
+	/* Handle bitmap items */
+	if (is_bitmap(uh, up)) {
+		ub = up->ptr;
+		
+		KASSERT(bit_test(ub->map, item) != 0,
+		    ("UNR: Freeing free item %d (bitmap)\n", item));
+		bit_clear(ub->map, item);
+		uh->busy--;
+		ub->busy--;
+		collapse_unr(uh, up);
+		return;
+	}
+
+	KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
+
+	/* Just this one left, reap it */
+	if (up->len == 1) {
+		up->ptr = NULL;
+		uh->busy--;
+		collapse_unr(uh, up);
+		return;
+	}
+
+	/* Check if we can shift the item into the previous 'free' run */
+	upp = TAILQ_PREV(up, unrhd, list);
+	if (item == 0 && upp != NULL && upp->ptr == NULL) {
+		upp->len++;
+		up->len--;
+		uh->busy--;
+		collapse_unr(uh, up);
+		return;
+	}
+
+	/* Check if we can shift the item to the next 'free' run */
+	upn = TAILQ_NEXT(up, list);
+	if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
+		upn->len++;
+		up->len--;
+		uh->busy--;
+		collapse_unr(uh, up);
+		return;
+	}
+
+	/* Split off the tail end, if any. */
+	pl = up->len - (1 + item);
+	if (pl > 0) {
+		upp = new_unr(uh, p1, p2);
+		upp->ptr = uh;
+		upp->len = pl;
+		TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
+	}
+
+	/* Split off head end, if any */
+	if (item > 0) {
+		upp = new_unr(uh, p1, p2);
+		upp->len = item;
+		upp->ptr = uh;
+		TAILQ_INSERT_BEFORE(up, upp, list);
+	}
+	up->len = 1;
+	up->ptr = NULL;
+	uh->busy--;
+	collapse_unr(uh, up);
+}
+
+void
+free_unr(struct unrhdr *uh, u_int item)
+{
+	void *p1, *p2;
+
+	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
+	p1 = Malloc(sizeof(struct unr));
+	p2 = Malloc(sizeof(struct unr));
+	mtx_lock(uh->mtx);
+	free_unrl(uh, item, &p1, &p2);
+	clean_unrhdrl(uh);
+	mtx_unlock(uh->mtx);
+	if (p1 != NULL)
+		Free(p1);
+	if (p2 != NULL)
+		Free(p2);
+}
+
+#ifndef _KERNEL	/* USERLAND test driver */
+
+/*
+ * Simple stochastic test driver for the above functions
+ */
+
+static void
+print_unr(struct unrhdr *uh, struct unr *up)
+{
+	u_int x;
+	struct unrb *ub;
+
+	printf("  %p len = %5u ", up, up->len);
+	if (up->ptr == NULL)
+		printf("free\n");
+	else if (up->ptr == uh)
+		printf("alloc\n");
+	else {
+		ub = up->ptr;
+		printf("bitmap(%d) [", ub->busy);
+		for (x = 0; x < up->len; x++) {
+			if (bit_test(ub->map, x))
+				printf("#");
+			else 
+				printf(" ");
+		}
+		printf("]\n");
+	}
+}
+
+static void
+print_unrhdr(struct unrhdr *uh)
+{
+	struct unr *up;
+	u_int x;
+
+	printf(
+	    "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
+	    uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
+	x = uh->low + uh->first;
+	TAILQ_FOREACH(up, &uh->head, list) {
+		printf("  from = %5u", x);
+		print_unr(uh, up);
+		if (up->ptr == NULL || up->ptr == uh)
+			x += up->len;
+		else
+			x += NBITS;
+	}
+}
+
+/* Number of unrs to test */
+#define NN	10000
+
+int
+main(int argc __unused, const char **argv __unused)
+{
+	struct unrhdr *uh;
+	u_int i, x, m, j;
+	char a[NN];
+
+	setbuf(stdout, NULL);
+	uh = new_unrhdr(0, NN - 1, NULL);
+	print_unrhdr(uh);
+
+	memset(a, 0, sizeof a);
+
+	fprintf(stderr, "sizeof(struct unr) %zu\n", sizeof(struct unr));
+	fprintf(stderr, "sizeof(struct unrb) %zu\n", sizeof(struct unrb));
+	fprintf(stderr, "sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr));
+	fprintf(stderr, "NBITS %d\n", NBITS);
+	x = 1;
+	for (m = 0; m < NN * 100; m++) {
+		j = random();
+		i = (j >> 1) % NN;
+#if 0
+		if (a[i] && (j & 1))
+			continue;
+#endif
+		if (a[i]) {
+			printf("F %u\n", i);
+			free_unr(uh, i);
+			a[i] = 0;
+		} else {
+			no_alloc = 1;
+			i = alloc_unr(uh);
+			if (i != -1) {
+				a[i] = 1;
+				printf("A %u\n", i);
+			}
+			no_alloc = 0;
+		}
+		if (1)	/* XXX: change this for detailed debug printout */
+			print_unrhdr(uh);
+		check_unrhdr(uh, __LINE__);
+	}
+	for (i = 0; i < NN; i++) {
+		if (a[i]) {
+			printf("C %u\n", i);
+			free_unr(uh, i);
+			print_unrhdr(uh);
+		}
+	}
+	print_unrhdr(uh);
+	delete_unrhdr(uh);
+	return (0);
+}
+#endif
diff --git a/testsuite/link01/test.c b/testsuite/link01/test.c
index 4259a1a..c34e130 100644
--- a/testsuite/link01/test.c
+++ b/testsuite/link01/test.c
@@ -15,6 +15,13 @@
  */
 extern int _bsd_re_pcimodule_sys_init();
 extern int _bsd_fxp_pcimodule_sys_init();
+extern int _bsd_dc_pcimodule_sys_init();
+extern int _bsd_em_pcimodule_sys_init();
+extern int _bsd_igb_pcimodule_sys_init();
+extern int _bsd_bce_pcimodule_sys_init();
+extern int _bsd_lem_pcimodule_sys_init();
+extern int _bsd_bfe_pcimodule_sys_init();
+extern int _bsd_bge_pcimodule_sys_init();
 
 rtems_task Init(
   rtems_task_argument ignored
@@ -31,7 +38,16 @@ rtems_task Init(
 
   printf("Nic Driver Addresses\n");
   printf("RealTek %p\n", &_bsd_re_pcimodule_sys_init );
-  printf("EtherExpress k %p\n", &_bsd_fxp_pcimodule_sys_init );
+  printf("EtherExpress %p\n", &_bsd_fxp_pcimodule_sys_init );
+  printf("DEC tulip %p\n", &_bsd_dc_pcimodule_sys_init );
+  printf("Broadcom BCM570XX/BCM571XX %p\n", &_bsd_bce_pcimodule_sys_init );
+  printf("Broadcom BCM4401 %p\n", &_bsd_bfe_pcimodule_sys_init );
+
+#if 0
+  printf("Broadcom BCM570x %p\n", &_bsd_bge_pcimodule_sys_init );
+  printf("E1000 XXX %p\n", &_bsd_igb_pcimodule_sys_init );
+  printf("E1000 XXX %p\n", &_bsd_em_pcimodule_sys_init );
+#endif
 
   printf( "*** END OF LIBFREEBSD INITIALIZATION TEST ***\n" );
   exit( 0 );




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