[PATCH 1/5] score: Simplify _Thread_Clear_state()
Sebastian Huber
sebastian.huber at embedded-brains.de
Tue Mar 31 06:00:03 UTC 2015
---
cpukit/score/src/threadclearstate.c | 15 +++++++--------
1 file changed, 7 insertions(+), 8 deletions(-)
diff --git a/cpukit/score/src/threadclearstate.c b/cpukit/score/src/threadclearstate.c
index c60fb8f..3a79f35 100644
--- a/cpukit/score/src/threadclearstate.c
+++ b/cpukit/score/src/threadclearstate.c
@@ -27,18 +27,17 @@ void _Thread_Clear_state(
)
{
ISR_lock_Context lock_context;
- States_Control current_state;
+ States_Control previous_state;
+ States_Control next_state;
_Scheduler_Acquire( the_thread, &lock_context );
- current_state = the_thread->current_state;
- if ( current_state & state ) {
- current_state =
- the_thread->current_state = _States_Clear( state, current_state );
+ previous_state = the_thread->current_state;
+ next_state = _States_Clear( state, previous_state );
+ the_thread->current_state = next_state;
- if ( _States_Is_ready( current_state ) ) {
- _Scheduler_Unblock( the_thread );
- }
+ if ( _States_Is_ready( next_state ) ) {
+ _Scheduler_Unblock( the_thread );
}
_Scheduler_Release( the_thread, &lock_context );
--
1.8.4.5
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