[PATCH 2/5] score: Simplify _Thread_Set_state()
Sebastian Huber
sebastian.huber at embedded-brains.de
Tue Mar 31 06:00:04 UTC 2015
---
cpukit/score/src/threadsetstate.c | 13 ++++++-------
1 file changed, 6 insertions(+), 7 deletions(-)
diff --git a/cpukit/score/src/threadsetstate.c b/cpukit/score/src/threadsetstate.c
index 02ee70e..8114d70 100644
--- a/cpukit/score/src/threadsetstate.c
+++ b/cpukit/score/src/threadsetstate.c
@@ -22,7 +22,6 @@
#endif
#include <rtems/score/threadimpl.h>
-#include <rtems/score/isrlevel.h>
#include <rtems/score/schedulerimpl.h>
void _Thread_Set_state(
@@ -31,17 +30,17 @@ void _Thread_Set_state(
)
{
ISR_lock_Context lock_context;
- States_Control current_state;
+ States_Control previous_state;
+ States_Control next_state;
_Scheduler_Acquire( the_thread, &lock_context );
- current_state = the_thread->current_state;
- if ( _States_Is_ready( current_state ) ) {
- the_thread->current_state = state;
+ previous_state = the_thread->current_state;
+ next_state = _States_Set( state, previous_state);
+ the_thread->current_state = next_state;
+ if ( _States_Is_ready( previous_state ) ) {
_Scheduler_Block( the_thread );
- } else {
- the_thread->current_state = _States_Set( state, current_state);
}
_Scheduler_Release( the_thread, &lock_context );
--
1.8.4.5
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