[PATCH 2/5] score: Simplify _Thread_Set_state()

Sebastian Huber sebastian.huber at embedded-brains.de
Tue Mar 31 06:00:04 UTC 2015


---
 cpukit/score/src/threadsetstate.c | 13 ++++++-------
 1 file changed, 6 insertions(+), 7 deletions(-)

diff --git a/cpukit/score/src/threadsetstate.c b/cpukit/score/src/threadsetstate.c
index 02ee70e..8114d70 100644
--- a/cpukit/score/src/threadsetstate.c
+++ b/cpukit/score/src/threadsetstate.c
@@ -22,7 +22,6 @@
 #endif
 
 #include <rtems/score/threadimpl.h>
-#include <rtems/score/isrlevel.h>
 #include <rtems/score/schedulerimpl.h>
 
 void _Thread_Set_state(
@@ -31,17 +30,17 @@ void _Thread_Set_state(
 )
 {
   ISR_lock_Context lock_context;
-  States_Control   current_state;
+  States_Control   previous_state;
+  States_Control   next_state;
 
   _Scheduler_Acquire( the_thread, &lock_context );
 
-  current_state = the_thread->current_state;
-  if ( _States_Is_ready( current_state ) ) {
-    the_thread->current_state = state;
+  previous_state = the_thread->current_state;
+  next_state = _States_Set( state, previous_state);
+  the_thread->current_state = next_state;
 
+  if ( _States_Is_ready( previous_state ) ) {
     _Scheduler_Block( the_thread );
-  } else {
-    the_thread->current_state = _States_Set( state, current_state);
   }
 
   _Scheduler_Release( the_thread, &lock_context );
-- 
1.8.4.5



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