Beagleboard BSP Framebuffer
Vijay Kumar Banerjee
vijaykumar9597 at gmail.com
Sun Mar 10 17:46:52 UTC 2019
On Fri, Mar 8, 2019, 12:35 AM Vijay Kumar Banerjee <vijaykumar9597 at gmail.com>
wrote:
> Hi,
>
> I was reading up and trying to figure out the steps to achieve this
> project. Here's
> what I came up with :
>
> 1. BBB uses TD19988 HDMI Framer, so the first step is to get an HDMI
> output,
> read EDID info and set the videomode according to the info. After some
> searching,
> I found a driver in minix that might be helpful. Is the minix license
> compatible?
> (
> https://github.com/Stichting-MINIX-Research-Foundation/minix/blob/03ac74ede908465cc64c671bbd209e761dc765dc/LICENSE
> )
>
> 2. Set the values of structs from fb.h
> 3. Write the fb.c using the functions from framebuffer.h ( I'm taking the
> fb.c in raspberrypi
> as example and the bsp-howto as a reference text)
>
> The above list is just an outline and I intend to explore/understand it
> better and make a
> proposal out of it.
>
> Does this list make sense to you?
>
> What am I missing?
>
> I would really appreciate any remarks/comments or details you'd like to
> add, it will help me understand it better.
>
> ping :)
>
> Thanks,
> --vijay
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.rtems.org/pipermail/devel/attachments/20190310/46e1dfa8/attachment-0002.html>
More information about the devel
mailing list