Beagleboard BSP Framebuffer
Vijay Kumar Banerjee
vijaykumar9597 at gmail.com
Thu Mar 7 19:05:49 UTC 2019
Hi,
I was reading up and trying to figure out the steps to achieve this
project. Here's
what I came up with :
1. BBB uses TD19988 HDMI Framer, so the first step is to get an HDMI output,
read EDID info and set the videomode according to the info. After some
searching,
I found a driver in minix that might be helpful. Is the minix license
compatible?
(
https://github.com/Stichting-MINIX-Research-Foundation/minix/blob/03ac74ede908465cc64c671bbd209e761dc765dc/LICENSE
)
2. Set the values of structs from fb.h
3. Write the fb.c using the functions from framebuffer.h ( I'm taking the
fb.c in raspberrypi
as example and the bsp-howto as a reference text)
The above list is just an outline and I intend to explore/understand it
better and make a
proposal out of it.
Does this list make sense to you?
What am I missing?
I would really appreciate any remarks/comments or details you'd like to
add, it will help me understand it better.
Thanks,
--vijay
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.rtems.org/pipermail/devel/attachments/20190308/00d87f56/attachment-0002.html>
More information about the devel
mailing list