GSoC Proposal : BeagleBoard project

Christian Mauderer list at
Sun Mar 31 07:55:38 UTC 2019

Am 31.03.19 um 09:08 schrieb Vijay Kumar Banerjee:
> On Sun, Mar 31, 2019 at 7:27 AM Chris Johns <chrisj at
> <mailto:chrisj at>> wrote:
>     On 31/3/19 5:05 am, Vijay Kumar Banerjee wrote:
>     > On Sat, Mar 30, 2019 at 5:09 PM Gedare Bloom <gedare at
>     <mailto:gedare at>
>     > <mailto:gedare at <mailto:gedare at>>> wrote:
>     >
>     >     Remember you can submit your "Final" proposal many times on
>     GSoC site.
>     >     I made a few comments just regarding the 'public' view of your
>     >     project. I think the technical plan looks reasonable, and
>     leave it to
>     >     the potential mentors to steer your technical path.
>     >
>     >     Gedare
>     >
>     > Thank you for reviewing the proposal. I have made the changes
>     according to the
>     > comments and also have uploaded the final proposal in the summer
>     of code site.  
>     How will this be tested?
> The target is to get a console on display. To test each step, I was
> planning to write some 
> tests like to test the EDID reading, we can write a test that returns
> the EDID reading if the
> display is detected, or an error if it's not there.  
> I think this point is very important and not very clear to me yet. Do
> you have any suggestions
> on testing each part of the project and if possible, include them in the
> testsuite? 
>     Is of any value?
> I had a brief look and this looks really great and can be a nice
> addition to RTEMS.
> I think this will go in the "future improvements" (?)
>     Chris

I would suggest a framebuffer console as the primary target for this
project. Maybe as an extended goal it could be nice to try the libraries
already in RSB:

Adding a new library would be a very extended goal in my view because it
hast the potential to eat up a lot of time.

Vijay: I think you most likely need some test application already during
phase 2? So maybe you should add a point that you want to at least start
a fb-console there? Alternatively: Some simple test application that
just draws some dots or lines?

In phase 3 it would be great to have the graphics libraries as extended
goal (lower priority than cleanup and getting code merged).



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