[PATCH] lvgl: Update to v7.1.0

Vijay Kumar Banerjee vijay at rtems.org
Thu Jul 9 15:06:13 UTC 2020


Hi Christian,

I tested the patch and it's running fine with the example applications
on BBB. Thanks for the patch.

Best regards,
Vijay

On Thu, Jul 9, 2020 at 5:34 PM Christian Mauderer
<christian.mauderer at embedded-brains.de> wrote:
>
> ---
>  lv_conf.h  | 337 +++++++++++++++++++++++++++++++++++++++++++----------
>  lv_drivers |   2 +-
>  lvgl       |   2 +-
>  lvgl.py    |   3 +-
>  4 files changed, 281 insertions(+), 63 deletions(-)
>
> diff --git a/lv_conf.h b/lv_conf.h
> index 7453905..9299fdc 100644
> --- a/lv_conf.h
> +++ b/lv_conf.h
> @@ -1,6 +1,6 @@
>  /**
>   * @file lv_conf.h
> - *
> + * Configuration file for LVGL v7.1.0
>   */
>
>  /*
> @@ -25,7 +25,7 @@
>
>  /* Color depth:
>   * - 1:  1 byte per pixel
> - * - 8:  RGB233
> + * - 8:  RGB332
>   * - 16: RGB565
>   * - 32: ARGB8888
>   */
> @@ -53,7 +53,18 @@
>  /* Dot Per Inch: used to initialize default sizes.
>   * E.g. a button with width = LV_DPI / 2 -> half inch wide
>   * (Not so important, you can adjust it to modify default sizes and spaces)*/
> -#define LV_DPI              100     /*[px]*/
> +#define LV_DPI              130     /*[px]*/
> +
> +/* The the real width of the display changes some default values:
> + * default object sizes, layout of examples, etc.
> + * According to the width of the display (hor. res. / dpi)
> + * the displays fall in 4 categories.
> + * The 4th is extra large which has no upper limit so not listed here
> + * The upper limit of the categories are set below in 0.1 inch unit.
> + */
> +#define LV_DISP_SMALL_LIMIT  30
> +#define LV_DISP_MEDIUM_LIMIT 50
> +#define LV_DISP_LARGE_LIMIT  70
>
>  /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
>  typedef int16_t lv_coord_t;
> @@ -109,7 +120,7 @@ typedef int16_t lv_coord_t;
>  #define LV_INDEV_DEF_DRAG_LIMIT           10
>
>  /* Drag throw slow-down in [%]. Greater value -> faster slow-down */
> -#define LV_INDEV_DEF_DRAG_THROW           20
> +#define LV_INDEV_DEF_DRAG_THROW           10
>
>  /* Long press time in milliseconds.
>   * Time to send `LV_EVENT_LONG_PRESSSED`) */
> @@ -119,6 +130,13 @@ typedef int16_t lv_coord_t;
>   * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
>  #define LV_INDEV_DEF_LONG_PRESS_REP_TIME  100
>
> +
> +/* Gesture threshold in pixels */
> +#define LV_INDEV_DEF_GESTURE_LIMIT        50
> +
> +/* Gesture min velocity at release before swipe (pixels)*/
> +#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
> +
>  /*==================
>   * Feature usage
>   *==================*/
> @@ -134,6 +152,22 @@ typedef void * lv_anim_user_data_t;
>
>  /* 1: Enable shadow drawing*/
>  #define LV_USE_SHADOW           1
> +#if LV_USE_SHADOW
> +/* Allow buffering some shadow calculation
> + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
> + * where shadow size is `shadow_width + radius`
> + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
> +#define LV_SHADOW_CACHE_SIZE    0
> +#endif
> +
> +/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
> +#define LV_USE_BLEND_MODES      1
> +
> +/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
> +#define LV_USE_OPA_SCALE        1
> +
> +/* 1: Use image zoom and rotation*/
> +#define LV_USE_IMG_TRANSFORM    1
>
>  /* 1: Enable object groups (for keyboard/encoder navigation) */
>  #define LV_USE_GROUP            1
> @@ -142,7 +176,11 @@ typedef void * lv_group_user_data_t;
>  #endif  /*LV_USE_GROUP*/
>
>  /* 1: Enable GPU interface*/
> -#define LV_USE_GPU              1
> +#define LV_USE_GPU              1   /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
> +#define LV_USE_GPU_STM32_DMA2D  0
> +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
> +e.g. "stm32f769xx.h" or "stm32f429xx.h" */
> +#define LV_GPU_DMA2D_CMSIS_INCLUDE
>
>  /* 1: Enable file system (might be required for images */
>  #define LV_USE_FILESYSTEM       1
> @@ -154,6 +192,12 @@ typedef void * lv_fs_drv_user_data_t;
>  /*1: Add a `user_data` to drivers and objects*/
>  #define LV_USE_USER_DATA        1
>
> +/*1: Show CPU usage and FPS count in the right bottom corner*/
> +#define LV_USE_PERF_MONITOR     0
> +
> +/*1: Use the functions and types from the older API if possible */
> +#define LV_USE_API_EXTENSION_V6  1
> +
>  /*========================
>   * Image decoder and cache
>   *========================*/
> @@ -178,12 +222,19 @@ typedef void * lv_img_decoder_user_data_t;
>  /*=====================
>   *  Compiler settings
>   *====================*/
> +
> +/* For big endian systems set to 1 */
> +#define LV_BIG_ENDIAN_SYSTEM    0
> +
>  /* Define a custom attribute to `lv_tick_inc` function */
>  #define LV_ATTRIBUTE_TICK_INC
>
>  /* Define a custom attribute to `lv_task_handler` function */
>  #define LV_ATTRIBUTE_TASK_HANDLER
>
> +/* Define a custom attribute to `lv_disp_flush_ready` function */
> +#define LV_ATTRIBUTE_FLUSH_READY
> +
>  /* With size optimization (-Os) the compiler might not align data to
>   * 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
>   * E.g. __attribute__((aligned(4))) */
> @@ -193,6 +244,22 @@ typedef void * lv_img_decoder_user_data_t;
>   * font's bitmaps */
>  #define LV_ATTRIBUTE_LARGE_CONST
>
> +/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
> + * Uses 15-20 kB extra memory */
> +#define LV_ATTRIBUTE_FAST_MEM
> +
> +/* Export integer constant to binding.
> + * This macro is used with constants in the form of LV_<CONST> that
> + * should also appear on lvgl binding API such as Micropython
> + *
> + * The default value just prevents a GCC warning.
> + */
> +#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
> +
> +/* Prefix variables that are used in GPU accelerated operations, often these need to be
> + * placed in RAM sections that are DMA accessible */
> +#define LV_ATTRIBUTE_DMA
> +
>  /*===================
>   *  HAL settings
>   *==================*/
> @@ -201,8 +268,8 @@ typedef void * lv_img_decoder_user_data_t;
>   * It removes the need to manually update the tick with `lv_tick_inc`) */
>  #define LV_TICK_CUSTOM     0
>  #if LV_TICK_CUSTOM == 1
> -#define LV_TICK_CUSTOM_INCLUDE  "something.h"       /*Header for the sys time function*/
> -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())     /*Expression evaluating to current systime in ms*/
> +#define LV_TICK_CUSTOM_INCLUDE  "Arduino.h"         /*Header for the system time function*/
> +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())     /*Expression evaluating to current system time in ms*/
>  #endif   /*LV_TICK_CUSTOM*/
>
>  typedef void * lv_disp_drv_user_data_t;             /*Type of user data in the display driver*/
> @@ -225,23 +292,48 @@ typedef void * lv_indev_drv_user_data_t;            /*Type of user data in the i
>  #  define LV_LOG_LEVEL    LV_LOG_LEVEL_WARN
>
>  /* 1: Print the log with 'printf';
> - * 0: user need to register a callback with `lv_log_register_print`*/
> + * 0: user need to register a callback with `lv_log_register_print_cb`*/
>  #  define LV_LOG_PRINTF   0
>  #endif  /*LV_USE_LOG*/
>
> -/*================
> - *  THEME USAGE
> +/*=================
> + * Debug settings
>   *================*/
> -#define LV_THEME_LIVE_UPDATE    0   /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
>
> -#define LV_USE_THEME_TEMPL      0   /*Just for test*/
> -#define LV_USE_THEME_DEFAULT    0   /*Built mainly from the built-in styles. Consumes very few RAM*/
> -#define LV_USE_THEME_ALIEN      0   /*Dark futuristic theme*/
> -#define LV_USE_THEME_NIGHT      0   /*Dark elegant theme*/
> -#define LV_USE_THEME_MONO       0   /*Mono color theme for monochrome displays*/
> -#define LV_USE_THEME_MATERIAL   0   /*Flat theme with bold colors and light shadows*/
> -#define LV_USE_THEME_ZEN        0   /*Peaceful, mainly light theme */
> -#define LV_USE_THEME_NEMO       0   /*Water-like theme based on the movie "Finding Nemo"*/
> +/* If Debug is enabled LittelvGL validates the parameters of the functions.
> + * If an invalid parameter is found an error log message is printed and
> + * the MCU halts at the error. (`LV_USE_LOG` should be enabled)
> + * If you are debugging the MCU you can pause
> + * the debugger to see exactly where  the issue is.
> + *
> + * The behavior of asserts can be overwritten by redefining them here.
> + * E.g. #define LV_ASSERT_MEM(p)  <my_assert_code>
> + */
> +#define LV_USE_DEBUG        1
> +#if LV_USE_DEBUG
> +
> +/*Check if the parameter is NULL. (Quite fast) */
> +#define LV_USE_ASSERT_NULL      1
> +
> +/*Checks is the memory is successfully allocated or no. (Quite fast)*/
> +#define LV_USE_ASSERT_MEM       1
> +
> +/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
> +#define LV_USE_ASSERT_MEM_INTEGRITY       0
> +
> +/* Check the strings.
> + * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
> + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
> +#define LV_USE_ASSERT_STR       0
> +
> +/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
> + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
> +#define LV_USE_ASSERT_OBJ       0
> +
> +/*Check if the styles are properly initialized. (Fast)*/
> +#define LV_USE_ASSERT_STYLE     0
> +
> +#endif /*LV_USE_DEBUG*/
>
>  /*==================
>   *    FONT USAGE
> @@ -249,16 +341,37 @@ typedef void * lv_indev_drv_user_data_t;            /*Type of user data in the i
>
>  /* The built-in fonts contains the ASCII range and some Symbols with  4 bit-per-pixel.
>   * The symbols are available via `LV_SYMBOL_...` defines
> - * More info about fonts: https://docs.littlevgl.com/#Fonts
> - * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
> + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
> + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
>   */
>
> -/* Robot fonts with bpp = 4
> - * https://fonts.google.com/specimen/Roboto  */
> -#define LV_FONT_ROBOTO_12    0
> -#define LV_FONT_ROBOTO_16    1
> -#define LV_FONT_ROBOTO_22    0
> -#define LV_FONT_ROBOTO_28    0
> +/* Montserrat fonts with bpp = 4
> + * https://fonts.google.com/specimen/Montserrat  */
> +#define LV_FONT_MONTSERRAT_12    0
> +#define LV_FONT_MONTSERRAT_14    0
> +#define LV_FONT_MONTSERRAT_16    1
> +#define LV_FONT_MONTSERRAT_18    0
> +#define LV_FONT_MONTSERRAT_20    1
> +#define LV_FONT_MONTSERRAT_22    0
> +#define LV_FONT_MONTSERRAT_24    0
> +#define LV_FONT_MONTSERRAT_26    1
> +#define LV_FONT_MONTSERRAT_28    0
> +#define LV_FONT_MONTSERRAT_30    0
> +#define LV_FONT_MONTSERRAT_32    0
> +#define LV_FONT_MONTSERRAT_34    0
> +#define LV_FONT_MONTSERRAT_36    0
> +#define LV_FONT_MONTSERRAT_38    0
> +#define LV_FONT_MONTSERRAT_40    0
> +#define LV_FONT_MONTSERRAT_42    0
> +#define LV_FONT_MONTSERRAT_44    0
> +#define LV_FONT_MONTSERRAT_46    0
> +#define LV_FONT_MONTSERRAT_48    0
> +
> +/* Demonstrate special features */
> +#define LV_FONT_MONTSERRAT_12_SUBPX      0
> +#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
> +#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, PErisan letters and all their forms*/
> +#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
>
>  /*Pixel perfect monospace font
>   * http://pelulamu.net/unscii/ */
> @@ -272,17 +385,57 @@ typedef void * lv_indev_drv_user_data_t;            /*Type of user data in the i
>   */
>  #define LV_FONT_CUSTOM_DECLARE
>
> -/*Always set a default font from the built-in fonts*/
> -#define LV_FONT_DEFAULT        &lv_font_roboto_16
> -
>  /* Enable it if you have fonts with a lot of characters.
>   * The limit depends on the font size, font face and bpp
>   * but with > 10,000 characters if you see issues probably you need to enable it.*/
>  #define LV_FONT_FMT_TXT_LARGE   0
>
> +/* Set the pixel order of the display.
> + * Important only if "subpx fonts" are used.
> + * With "normal" font it doesn't matter.
> + */
> +#define LV_FONT_SUBPX_BGR    0
> +
>  /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
>  typedef void * lv_font_user_data_t;
>
> +/*================
> + *  THEME USAGE
> + *================*/
> +
> +/*Always enable at least on theme*/
> +
> +/* No theme, you can apply your styles as you need
> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
> + #define LV_USE_THEME_EMPTY       1
> +
> +/*Simple to the create your theme based on it
> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
> + #define LV_USE_THEME_TEMPLATE    1
> +
> +/* A fast and impressive theme.
> + * Flags:
> + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
> + * LV_THEME_MATERIAL_FLAG_DARK: dark theme*/
> + #define LV_USE_THEME_MATERIAL    1
> +
> +/* Mono-color theme for monochrome displays.
> + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
> + * texts and borders will be black and the background will be
> + * white. Else the colors are inverted.
> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
> + #define LV_USE_THEME_MONO        1
> +
> +#define LV_THEME_DEFAULT_INCLUDE            <stdint.h>      /*Include a header for the init. function*/
> +#define LV_THEME_DEFAULT_INIT               lv_theme_material_init
> +#define LV_THEME_DEFAULT_COLOR_PRIMARY      lv_color_hex(0x01a2b1)
> +#define LV_THEME_DEFAULT_COLOR_SECONDARY    lv_color_hex(0x44d1b6)
> +#define LV_THEME_DEFAULT_FLAG               LV_THEME_MATERIAL_FLAG_LIGHT
> +#define LV_THEME_DEFAULT_FONT_SMALL         &lv_font_montserrat_16
> +#define LV_THEME_DEFAULT_FONT_NORMAL        &lv_font_montserrat_16
> +#define LV_THEME_DEFAULT_FONT_SUBTITLE      &lv_font_montserrat_16
> +#define LV_THEME_DEFAULT_FONT_TITLE         &lv_font_montserrat_16
> +
>  /*=================
>   *  Text settings
>   *=================*/
> @@ -297,14 +450,66 @@ typedef void * lv_font_user_data_t;
>   /*Can break (wrap) texts on these chars*/
>  #define LV_TXT_BREAK_CHARS                  " ,.;:-_"
>
> +/* If a word is at least this long, will break wherever "prettiest"
> + * To disable, set to a value <= 0 */
> +#define LV_TXT_LINE_BREAK_LONG_LEN          0
> +
> +/* Minimum number of characters in a long word to put on a line before a break.
> + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
> +#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3
> +
> +/* Minimum number of characters in a long word to put on a line after a break.
> + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
> +#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
> +
> +/* The control character to use for signalling text recoloring. */
> +#define LV_TXT_COLOR_CMD "#"
> +
> +/* Support bidirectional texts.
> + * Allows mixing Left-to-Right and Right-to-Left texts.
> + * The direction will be processed according to the Unicode Bidirectioanl Algorithm:
> + * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
> +#define LV_USE_BIDI     0
> +#if LV_USE_BIDI
> +/* Set the default direction. Supported values:
> + * `LV_BIDI_DIR_LTR` Left-to-Right
> + * `LV_BIDI_DIR_RTL` Right-to-Left
> + * `LV_BIDI_DIR_AUTO` detect texts base direction */
> +#define LV_BIDI_BASE_DIR_DEF  LV_BIDI_DIR_AUTO
> +#endif
> +
> +/* Enable Arabic/Persian processing
> + * In these languages characters should be replaced with
> + * an other form based on their position in the text */
> +#define LV_USE_ARABIC_PERSIAN_CHARS 0
> +
> +/*Change the built in (v)snprintf functions*/
> +#define LV_SPRINTF_CUSTOM   0
> +#if LV_SPRINTF_CUSTOM
> +#  define LV_SPRINTF_INCLUDE <stdio.h>
> +#  define lv_snprintf     snprintf
> +#  define lv_vsnprintf    vsnprintf
> +#else   /*!LV_SPRINTF_CUSTOM*/
> +#  define LV_SPRINTF_DISABLE_FLOAT 1
> +#endif  /*LV_SPRINTF_CUSTOM*/
> +
>  /*===================
>   *  LV_OBJ SETTINGS
>   *==================*/
>
> +#if LV_USE_USER_DATA
>  /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
>  typedef void * lv_obj_user_data_t;
> +/*Provide a function to free user data*/
> +#define LV_USE_USER_DATA_FREE 0
> +#if LV_USE_USER_DATA_FREE
> +#  define LV_USER_DATA_FREE_INCLUDE  "something.h"  /*Header for user data free function*/
> +/* Function prototype : void user_data_free(lv_obj_t * obj); */
> +#  define LV_USER_DATA_FREE  (user_data_free)       /*Invoking for user data free function*/
> +#endif
> +#endif
>
> -/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
> +/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
>  #define LV_USE_OBJ_REALIGN          1
>
>  /* Enable to make the object clickable on a larger area.
> @@ -312,13 +517,13 @@ typedef void * lv_obj_user_data_t;
>   * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
>   * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
>   */
> -#define LV_USE_EXT_CLICK_AREA  LV_EXT_CLICK_AREA_OFF
> +#define LV_USE_EXT_CLICK_AREA  LV_EXT_CLICK_AREA_TINY
>
>  /*==================
>   *  LV OBJ X USAGE
>   *================*/
>  /*
> - * Documentation of the object types: https://docs.littlevgl.com/#Object-types
> + * Documentation of the object types: https://docs.lvgl.com/#Object-types
>   */
>
>  /*Arc (dependencies: -)*/
> @@ -329,13 +534,9 @@ typedef void * lv_obj_user_data_t;
>
>  /*Button (dependencies: lv_cont*/
>  #define LV_USE_BTN      1
> -#if LV_USE_BTN != 0
> -/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
> -#  define LV_BTN_INK_EFFECT   0
> -#endif
>
>  /*Button matrix (dependencies: -)*/
> -#define LV_USE_BTNM     1
> +#define LV_USE_BTNMATRIX     1
>
>  /*Calendar (dependencies: -)*/
>  #define LV_USE_CALENDAR 1
> @@ -344,25 +545,28 @@ typedef void * lv_obj_user_data_t;
>  #define LV_USE_CANVAS   1
>
>  /*Check box (dependencies: lv_btn, lv_label)*/
> -#define LV_USE_CB       1
> +#define LV_USE_CHECKBOX       1
>
>  /*Chart (dependencies: -)*/
>  #define LV_USE_CHART    1
>  #if LV_USE_CHART
> -#  define LV_CHART_AXIS_TICK_LABEL_MAX_LEN    20
> +#  define LV_CHART_AXIS_TICK_LABEL_MAX_LEN    256
>  #endif
>
>  /*Container (dependencies: -*/
>  #define LV_USE_CONT     1
>
> +/*Color picker (dependencies: -*/
> +#define LV_USE_CPICKER   1
> +
>  /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
> -#define LV_USE_DDLIST    1
> -#if LV_USE_DDLIST != 0
> +#define LV_USE_DROPDOWN    1
> +#if LV_USE_DROPDOWN != 0
>  /*Open and close default animation time [ms] (0: no animation)*/
> -#  define LV_DDLIST_DEF_ANIM_TIME     200
> +#  define LV_DROPDOWN_DEF_ANIM_TIME     200
>  #endif
>
> -/*Gauge (dependencies:lv_bar, lv_lmeter)*/
> +/*Gauge (dependencies:lv_bar, lv_linemeter)*/
>  #define LV_USE_GAUGE    1
>
>  /*Image (dependencies: lv_label*/
> @@ -376,7 +580,7 @@ typedef void * lv_obj_user_data_t;
>  #endif
>
>  /*Keyboard (dependencies: lv_btnm)*/
> -#define LV_USE_KB       1
> +#define LV_USE_KEYBOARD       1
>
>  /*Label (dependencies: -*/
>  #define LV_USE_LABEL    1
> @@ -396,6 +600,10 @@ typedef void * lv_obj_user_data_t;
>
>  /*LED (dependencies: -)*/
>  #define LV_USE_LED      1
> +#if LV_USE_LED
> +#  define LV_LED_BRIGHT_MIN  120      /*Minimal brightness*/
> +#  define LV_LED_BRIGHT_MAX  255     /*Maximal brightness*/
> +#endif
>
>  /*Line (dependencies: -*/
>  #define LV_USE_LINE     1
> @@ -408,10 +616,22 @@ typedef void * lv_obj_user_data_t;
>  #endif
>
>  /*Line meter (dependencies: *;)*/
> -#define LV_USE_LMETER   1
> +#define LV_USE_LINEMETER   1
> +#if LV_USE_LINEMETER
> +/* Draw line more precisely at cost of performance.
> + * Useful if there are lot of lines any minor are visible
> + * 0: No extra precision
> + * 1: Some extra precision
> + * 2: Best precision
> + */
> +#  define LV_LINEMETER_PRECISE    0
> +#endif
> +
> +/*Mask (dependencies: -)*/
> +#define LV_USE_OBJMASK  1
>
>  /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
> -#define LV_USE_MBOX     1
> +#define LV_USE_MSGBOX     1
>
>  /*Page (dependencies: lv_cont)*/
>  #define LV_USE_PAGE     1
> @@ -421,11 +641,11 @@ typedef void * lv_obj_user_data_t;
>  #endif
>
>  /*Preload (dependencies: lv_arc, lv_anim)*/
> -#define LV_USE_PRELOAD      1
> -#if LV_USE_PRELOAD != 0
> -#  define LV_PRELOAD_DEF_ARC_LENGTH   60      /*[deg]*/
> -#  define LV_PRELOAD_DEF_SPIN_TIME    1000    /*[ms]*/
> -#  define LV_PRELOAD_DEF_ANIM         LV_PRELOAD_TYPE_SPINNING_ARC
> +#define LV_USE_SPINNER      1
> +#if LV_USE_SPINNER != 0
> +#  define LV_SPINNER_DEF_ARC_LENGTH   60      /*[deg]*/
> +#  define LV_SPINNER_DEF_SPIN_TIME    1000    /*[ms]*/
> +#  define LV_SPINNER_DEF_ANIM         LV_SPINNER_TYPE_SPINNING_ARC
>  #endif
>
>  /*Roller (dependencies: lv_ddlist)*/
> @@ -445,13 +665,13 @@ typedef void * lv_obj_user_data_t;
>  #define LV_USE_SPINBOX       1
>
>  /*Switch (dependencies: lv_slider)*/
> -#define LV_USE_SW       1
> +#define LV_USE_SWITCH       1
>
>  /*Text area (dependencies: lv_label, lv_page)*/
> -#define LV_USE_TA       1
> -#if LV_USE_TA != 0
> -#  define LV_TA_DEF_CURSOR_BLINK_TIME 400     /*ms*/
> -#  define LV_TA_DEF_PWD_SHOW_TIME     1500    /*ms*/
> +#define LV_USE_TEXTAREA       1
> +#if LV_USE_TEXTAREA != 0
> +#  define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400     /*ms*/
> +#  define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
>  #endif
>
>  /*Table (dependencies: lv_label)*/
> @@ -487,9 +707,6 @@ typedef void * lv_obj_user_data_t;
>
>  /*--END OF LV_CONF_H--*/
>
> -/*Be sure every define has a default value*/
> -#include "lvgl/src/lv_conf_checker.h"
> -
>  #endif /*LV_CONF_H*/
>
>  #endif /*End of "Content enable"*/
> diff --git a/lv_drivers b/lv_drivers
> index 21bfe43..6ca367e 160000
> --- a/lv_drivers
> +++ b/lv_drivers
> @@ -1 +1 @@
> -Subproject commit 21bfe432a36ea9a80b622f1268c44dd205da0683
> +Subproject commit 6ca367ed127e2b53370ddf6b259e323411014407
> diff --git a/lvgl b/lvgl
> index 2ead495..e30efb7 160000
> --- a/lvgl
> +++ b/lvgl
> @@ -1 +1 @@
> -Subproject commit 2ead4959038fcfd01eaee0f124b98a8ae3efec21
> +Subproject commit e30efb716fe2ae0eb385ea9efa1f3b742b180cb5
> diff --git a/lvgl.py b/lvgl.py
> index 91fa14b..c154a5e 100644
> --- a/lvgl.py
> +++ b/lvgl.py
> @@ -35,11 +35,12 @@ def source_list(bld):
>      cflags = []
>      mk_files = ['lvgl/src/lv_core/lv_core.mk',
>                  'lvgl/src/lv_hal/lv_hal.mk',
> -                'lvgl/src/lv_objx/lv_objx.mk',
> +                'lvgl/src/lv_widgets/lv_widgets.mk',
>                  'lvgl/src/lv_font/lv_font.mk',
>                  'lvgl/src/lv_misc/lv_misc.mk',
>                  'lvgl/src/lv_themes/lv_themes.mk',
>                  'lvgl/src/lv_draw/lv_draw.mk',
> +                'lvgl/src/lv_gpu/lv_gpu.mk',
>                 ]
>
>      if bld.env.DRIVERS:
> --
> 2.26.2
>


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