[PATCH] lvgl: Update to v7.1.0

Christian Mauderer oss at c-mauderer.de
Thu Jul 9 18:42:06 UTC 2020


Thanks for testing it.

On 09/07/2020 17:06, Vijay Kumar Banerjee wrote:
> Hi Christian,
> 
> I tested the patch and it's running fine with the example applications
> on BBB. Thanks for the patch.
> 
> Best regards,
> Vijay
> 
> On Thu, Jul 9, 2020 at 5:34 PM Christian Mauderer
> <christian.mauderer at embedded-brains.de> wrote:
>>
>> ---
>>  lv_conf.h  | 337 +++++++++++++++++++++++++++++++++++++++++++----------
>>  lv_drivers |   2 +-
>>  lvgl       |   2 +-
>>  lvgl.py    |   3 +-
>>  4 files changed, 281 insertions(+), 63 deletions(-)
>>
>> diff --git a/lv_conf.h b/lv_conf.h
>> index 7453905..9299fdc 100644
>> --- a/lv_conf.h
>> +++ b/lv_conf.h
>> @@ -1,6 +1,6 @@
>>  /**
>>   * @file lv_conf.h
>> - *
>> + * Configuration file for LVGL v7.1.0
>>   */
>>
>>  /*
>> @@ -25,7 +25,7 @@
>>
>>  /* Color depth:
>>   * - 1:  1 byte per pixel
>> - * - 8:  RGB233
>> + * - 8:  RGB332
>>   * - 16: RGB565
>>   * - 32: ARGB8888
>>   */
>> @@ -53,7 +53,18 @@
>>  /* Dot Per Inch: used to initialize default sizes.
>>   * E.g. a button with width = LV_DPI / 2 -> half inch wide
>>   * (Not so important, you can adjust it to modify default sizes and spaces)*/
>> -#define LV_DPI              100     /*[px]*/
>> +#define LV_DPI              130     /*[px]*/
>> +
>> +/* The the real width of the display changes some default values:
>> + * default object sizes, layout of examples, etc.
>> + * According to the width of the display (hor. res. / dpi)
>> + * the displays fall in 4 categories.
>> + * The 4th is extra large which has no upper limit so not listed here
>> + * The upper limit of the categories are set below in 0.1 inch unit.
>> + */
>> +#define LV_DISP_SMALL_LIMIT  30
>> +#define LV_DISP_MEDIUM_LIMIT 50
>> +#define LV_DISP_LARGE_LIMIT  70
>>
>>  /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
>>  typedef int16_t lv_coord_t;
>> @@ -109,7 +120,7 @@ typedef int16_t lv_coord_t;
>>  #define LV_INDEV_DEF_DRAG_LIMIT           10
>>
>>  /* Drag throw slow-down in [%]. Greater value -> faster slow-down */
>> -#define LV_INDEV_DEF_DRAG_THROW           20
>> +#define LV_INDEV_DEF_DRAG_THROW           10
>>
>>  /* Long press time in milliseconds.
>>   * Time to send `LV_EVENT_LONG_PRESSSED`) */
>> @@ -119,6 +130,13 @@ typedef int16_t lv_coord_t;
>>   * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
>>  #define LV_INDEV_DEF_LONG_PRESS_REP_TIME  100
>>
>> +
>> +/* Gesture threshold in pixels */
>> +#define LV_INDEV_DEF_GESTURE_LIMIT        50
>> +
>> +/* Gesture min velocity at release before swipe (pixels)*/
>> +#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
>> +
>>  /*==================
>>   * Feature usage
>>   *==================*/
>> @@ -134,6 +152,22 @@ typedef void * lv_anim_user_data_t;
>>
>>  /* 1: Enable shadow drawing*/
>>  #define LV_USE_SHADOW           1
>> +#if LV_USE_SHADOW
>> +/* Allow buffering some shadow calculation
>> + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
>> + * where shadow size is `shadow_width + radius`
>> + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
>> +#define LV_SHADOW_CACHE_SIZE    0
>> +#endif
>> +
>> +/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
>> +#define LV_USE_BLEND_MODES      1
>> +
>> +/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
>> +#define LV_USE_OPA_SCALE        1
>> +
>> +/* 1: Use image zoom and rotation*/
>> +#define LV_USE_IMG_TRANSFORM    1
>>
>>  /* 1: Enable object groups (for keyboard/encoder navigation) */
>>  #define LV_USE_GROUP            1
>> @@ -142,7 +176,11 @@ typedef void * lv_group_user_data_t;
>>  #endif  /*LV_USE_GROUP*/
>>
>>  /* 1: Enable GPU interface*/
>> -#define LV_USE_GPU              1
>> +#define LV_USE_GPU              1   /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
>> +#define LV_USE_GPU_STM32_DMA2D  0
>> +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
>> +e.g. "stm32f769xx.h" or "stm32f429xx.h" */
>> +#define LV_GPU_DMA2D_CMSIS_INCLUDE
>>
>>  /* 1: Enable file system (might be required for images */
>>  #define LV_USE_FILESYSTEM       1
>> @@ -154,6 +192,12 @@ typedef void * lv_fs_drv_user_data_t;
>>  /*1: Add a `user_data` to drivers and objects*/
>>  #define LV_USE_USER_DATA        1
>>
>> +/*1: Show CPU usage and FPS count in the right bottom corner*/
>> +#define LV_USE_PERF_MONITOR     0
>> +
>> +/*1: Use the functions and types from the older API if possible */
>> +#define LV_USE_API_EXTENSION_V6  1
>> +
>>  /*========================
>>   * Image decoder and cache
>>   *========================*/
>> @@ -178,12 +222,19 @@ typedef void * lv_img_decoder_user_data_t;
>>  /*=====================
>>   *  Compiler settings
>>   *====================*/
>> +
>> +/* For big endian systems set to 1 */
>> +#define LV_BIG_ENDIAN_SYSTEM    0
>> +
>>  /* Define a custom attribute to `lv_tick_inc` function */
>>  #define LV_ATTRIBUTE_TICK_INC
>>
>>  /* Define a custom attribute to `lv_task_handler` function */
>>  #define LV_ATTRIBUTE_TASK_HANDLER
>>
>> +/* Define a custom attribute to `lv_disp_flush_ready` function */
>> +#define LV_ATTRIBUTE_FLUSH_READY
>> +
>>  /* With size optimization (-Os) the compiler might not align data to
>>   * 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
>>   * E.g. __attribute__((aligned(4))) */
>> @@ -193,6 +244,22 @@ typedef void * lv_img_decoder_user_data_t;
>>   * font's bitmaps */
>>  #define LV_ATTRIBUTE_LARGE_CONST
>>
>> +/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
>> + * Uses 15-20 kB extra memory */
>> +#define LV_ATTRIBUTE_FAST_MEM
>> +
>> +/* Export integer constant to binding.
>> + * This macro is used with constants in the form of LV_<CONST> that
>> + * should also appear on lvgl binding API such as Micropython
>> + *
>> + * The default value just prevents a GCC warning.
>> + */
>> +#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
>> +
>> +/* Prefix variables that are used in GPU accelerated operations, often these need to be
>> + * placed in RAM sections that are DMA accessible */
>> +#define LV_ATTRIBUTE_DMA
>> +
>>  /*===================
>>   *  HAL settings
>>   *==================*/
>> @@ -201,8 +268,8 @@ typedef void * lv_img_decoder_user_data_t;
>>   * It removes the need to manually update the tick with `lv_tick_inc`) */
>>  #define LV_TICK_CUSTOM     0
>>  #if LV_TICK_CUSTOM == 1
>> -#define LV_TICK_CUSTOM_INCLUDE  "something.h"       /*Header for the sys time function*/
>> -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())     /*Expression evaluating to current systime in ms*/
>> +#define LV_TICK_CUSTOM_INCLUDE  "Arduino.h"         /*Header for the system time function*/
>> +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())     /*Expression evaluating to current system time in ms*/
>>  #endif   /*LV_TICK_CUSTOM*/
>>
>>  typedef void * lv_disp_drv_user_data_t;             /*Type of user data in the display driver*/
>> @@ -225,23 +292,48 @@ typedef void * lv_indev_drv_user_data_t;            /*Type of user data in the i
>>  #  define LV_LOG_LEVEL    LV_LOG_LEVEL_WARN
>>
>>  /* 1: Print the log with 'printf';
>> - * 0: user need to register a callback with `lv_log_register_print`*/
>> + * 0: user need to register a callback with `lv_log_register_print_cb`*/
>>  #  define LV_LOG_PRINTF   0
>>  #endif  /*LV_USE_LOG*/
>>
>> -/*================
>> - *  THEME USAGE
>> +/*=================
>> + * Debug settings
>>   *================*/
>> -#define LV_THEME_LIVE_UPDATE    0   /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
>>
>> -#define LV_USE_THEME_TEMPL      0   /*Just for test*/
>> -#define LV_USE_THEME_DEFAULT    0   /*Built mainly from the built-in styles. Consumes very few RAM*/
>> -#define LV_USE_THEME_ALIEN      0   /*Dark futuristic theme*/
>> -#define LV_USE_THEME_NIGHT      0   /*Dark elegant theme*/
>> -#define LV_USE_THEME_MONO       0   /*Mono color theme for monochrome displays*/
>> -#define LV_USE_THEME_MATERIAL   0   /*Flat theme with bold colors and light shadows*/
>> -#define LV_USE_THEME_ZEN        0   /*Peaceful, mainly light theme */
>> -#define LV_USE_THEME_NEMO       0   /*Water-like theme based on the movie "Finding Nemo"*/
>> +/* If Debug is enabled LittelvGL validates the parameters of the functions.
>> + * If an invalid parameter is found an error log message is printed and
>> + * the MCU halts at the error. (`LV_USE_LOG` should be enabled)
>> + * If you are debugging the MCU you can pause
>> + * the debugger to see exactly where  the issue is.
>> + *
>> + * The behavior of asserts can be overwritten by redefining them here.
>> + * E.g. #define LV_ASSERT_MEM(p)  <my_assert_code>
>> + */
>> +#define LV_USE_DEBUG        1
>> +#if LV_USE_DEBUG
>> +
>> +/*Check if the parameter is NULL. (Quite fast) */
>> +#define LV_USE_ASSERT_NULL      1
>> +
>> +/*Checks is the memory is successfully allocated or no. (Quite fast)*/
>> +#define LV_USE_ASSERT_MEM       1
>> +
>> +/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
>> +#define LV_USE_ASSERT_MEM_INTEGRITY       0
>> +
>> +/* Check the strings.
>> + * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
>> + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
>> +#define LV_USE_ASSERT_STR       0
>> +
>> +/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
>> + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
>> +#define LV_USE_ASSERT_OBJ       0
>> +
>> +/*Check if the styles are properly initialized. (Fast)*/
>> +#define LV_USE_ASSERT_STYLE     0
>> +
>> +#endif /*LV_USE_DEBUG*/
>>
>>  /*==================
>>   *    FONT USAGE
>> @@ -249,16 +341,37 @@ typedef void * lv_indev_drv_user_data_t;            /*Type of user data in the i
>>
>>  /* The built-in fonts contains the ASCII range and some Symbols with  4 bit-per-pixel.
>>   * The symbols are available via `LV_SYMBOL_...` defines
>> - * More info about fonts: https://docs.littlevgl.com/#Fonts
>> - * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
>> + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
>> + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
>>   */
>>
>> -/* Robot fonts with bpp = 4
>> - * https://fonts.google.com/specimen/Roboto  */
>> -#define LV_FONT_ROBOTO_12    0
>> -#define LV_FONT_ROBOTO_16    1
>> -#define LV_FONT_ROBOTO_22    0
>> -#define LV_FONT_ROBOTO_28    0
>> +/* Montserrat fonts with bpp = 4
>> + * https://fonts.google.com/specimen/Montserrat  */
>> +#define LV_FONT_MONTSERRAT_12    0
>> +#define LV_FONT_MONTSERRAT_14    0
>> +#define LV_FONT_MONTSERRAT_16    1
>> +#define LV_FONT_MONTSERRAT_18    0
>> +#define LV_FONT_MONTSERRAT_20    1
>> +#define LV_FONT_MONTSERRAT_22    0
>> +#define LV_FONT_MONTSERRAT_24    0
>> +#define LV_FONT_MONTSERRAT_26    1
>> +#define LV_FONT_MONTSERRAT_28    0
>> +#define LV_FONT_MONTSERRAT_30    0
>> +#define LV_FONT_MONTSERRAT_32    0
>> +#define LV_FONT_MONTSERRAT_34    0
>> +#define LV_FONT_MONTSERRAT_36    0
>> +#define LV_FONT_MONTSERRAT_38    0
>> +#define LV_FONT_MONTSERRAT_40    0
>> +#define LV_FONT_MONTSERRAT_42    0
>> +#define LV_FONT_MONTSERRAT_44    0
>> +#define LV_FONT_MONTSERRAT_46    0
>> +#define LV_FONT_MONTSERRAT_48    0
>> +
>> +/* Demonstrate special features */
>> +#define LV_FONT_MONTSERRAT_12_SUBPX      0
>> +#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
>> +#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, PErisan letters and all their forms*/
>> +#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
>>
>>  /*Pixel perfect monospace font
>>   * http://pelulamu.net/unscii/ */
>> @@ -272,17 +385,57 @@ typedef void * lv_indev_drv_user_data_t;            /*Type of user data in the i
>>   */
>>  #define LV_FONT_CUSTOM_DECLARE
>>
>> -/*Always set a default font from the built-in fonts*/
>> -#define LV_FONT_DEFAULT        &lv_font_roboto_16
>> -
>>  /* Enable it if you have fonts with a lot of characters.
>>   * The limit depends on the font size, font face and bpp
>>   * but with > 10,000 characters if you see issues probably you need to enable it.*/
>>  #define LV_FONT_FMT_TXT_LARGE   0
>>
>> +/* Set the pixel order of the display.
>> + * Important only if "subpx fonts" are used.
>> + * With "normal" font it doesn't matter.
>> + */
>> +#define LV_FONT_SUBPX_BGR    0
>> +
>>  /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
>>  typedef void * lv_font_user_data_t;
>>
>> +/*================
>> + *  THEME USAGE
>> + *================*/
>> +
>> +/*Always enable at least on theme*/
>> +
>> +/* No theme, you can apply your styles as you need
>> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
>> + #define LV_USE_THEME_EMPTY       1
>> +
>> +/*Simple to the create your theme based on it
>> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
>> + #define LV_USE_THEME_TEMPLATE    1
>> +
>> +/* A fast and impressive theme.
>> + * Flags:
>> + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
>> + * LV_THEME_MATERIAL_FLAG_DARK: dark theme*/
>> + #define LV_USE_THEME_MATERIAL    1
>> +
>> +/* Mono-color theme for monochrome displays.
>> + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
>> + * texts and borders will be black and the background will be
>> + * white. Else the colors are inverted.
>> + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
>> + #define LV_USE_THEME_MONO        1
>> +
>> +#define LV_THEME_DEFAULT_INCLUDE            <stdint.h>      /*Include a header for the init. function*/
>> +#define LV_THEME_DEFAULT_INIT               lv_theme_material_init
>> +#define LV_THEME_DEFAULT_COLOR_PRIMARY      lv_color_hex(0x01a2b1)
>> +#define LV_THEME_DEFAULT_COLOR_SECONDARY    lv_color_hex(0x44d1b6)
>> +#define LV_THEME_DEFAULT_FLAG               LV_THEME_MATERIAL_FLAG_LIGHT
>> +#define LV_THEME_DEFAULT_FONT_SMALL         &lv_font_montserrat_16
>> +#define LV_THEME_DEFAULT_FONT_NORMAL        &lv_font_montserrat_16
>> +#define LV_THEME_DEFAULT_FONT_SUBTITLE      &lv_font_montserrat_16
>> +#define LV_THEME_DEFAULT_FONT_TITLE         &lv_font_montserrat_16
>> +
>>  /*=================
>>   *  Text settings
>>   *=================*/
>> @@ -297,14 +450,66 @@ typedef void * lv_font_user_data_t;
>>   /*Can break (wrap) texts on these chars*/
>>  #define LV_TXT_BREAK_CHARS                  " ,.;:-_"
>>
>> +/* If a word is at least this long, will break wherever "prettiest"
>> + * To disable, set to a value <= 0 */
>> +#define LV_TXT_LINE_BREAK_LONG_LEN          0
>> +
>> +/* Minimum number of characters in a long word to put on a line before a break.
>> + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
>> +#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3
>> +
>> +/* Minimum number of characters in a long word to put on a line after a break.
>> + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
>> +#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
>> +
>> +/* The control character to use for signalling text recoloring. */
>> +#define LV_TXT_COLOR_CMD "#"
>> +
>> +/* Support bidirectional texts.
>> + * Allows mixing Left-to-Right and Right-to-Left texts.
>> + * The direction will be processed according to the Unicode Bidirectioanl Algorithm:
>> + * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
>> +#define LV_USE_BIDI     0
>> +#if LV_USE_BIDI
>> +/* Set the default direction. Supported values:
>> + * `LV_BIDI_DIR_LTR` Left-to-Right
>> + * `LV_BIDI_DIR_RTL` Right-to-Left
>> + * `LV_BIDI_DIR_AUTO` detect texts base direction */
>> +#define LV_BIDI_BASE_DIR_DEF  LV_BIDI_DIR_AUTO
>> +#endif
>> +
>> +/* Enable Arabic/Persian processing
>> + * In these languages characters should be replaced with
>> + * an other form based on their position in the text */
>> +#define LV_USE_ARABIC_PERSIAN_CHARS 0
>> +
>> +/*Change the built in (v)snprintf functions*/
>> +#define LV_SPRINTF_CUSTOM   0
>> +#if LV_SPRINTF_CUSTOM
>> +#  define LV_SPRINTF_INCLUDE <stdio.h>
>> +#  define lv_snprintf     snprintf
>> +#  define lv_vsnprintf    vsnprintf
>> +#else   /*!LV_SPRINTF_CUSTOM*/
>> +#  define LV_SPRINTF_DISABLE_FLOAT 1
>> +#endif  /*LV_SPRINTF_CUSTOM*/
>> +
>>  /*===================
>>   *  LV_OBJ SETTINGS
>>   *==================*/
>>
>> +#if LV_USE_USER_DATA
>>  /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
>>  typedef void * lv_obj_user_data_t;
>> +/*Provide a function to free user data*/
>> +#define LV_USE_USER_DATA_FREE 0
>> +#if LV_USE_USER_DATA_FREE
>> +#  define LV_USER_DATA_FREE_INCLUDE  "something.h"  /*Header for user data free function*/
>> +/* Function prototype : void user_data_free(lv_obj_t * obj); */
>> +#  define LV_USER_DATA_FREE  (user_data_free)       /*Invoking for user data free function*/
>> +#endif
>> +#endif
>>
>> -/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
>> +/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
>>  #define LV_USE_OBJ_REALIGN          1
>>
>>  /* Enable to make the object clickable on a larger area.
>> @@ -312,13 +517,13 @@ typedef void * lv_obj_user_data_t;
>>   * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
>>   * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
>>   */
>> -#define LV_USE_EXT_CLICK_AREA  LV_EXT_CLICK_AREA_OFF
>> +#define LV_USE_EXT_CLICK_AREA  LV_EXT_CLICK_AREA_TINY
>>
>>  /*==================
>>   *  LV OBJ X USAGE
>>   *================*/
>>  /*
>> - * Documentation of the object types: https://docs.littlevgl.com/#Object-types
>> + * Documentation of the object types: https://docs.lvgl.com/#Object-types
>>   */
>>
>>  /*Arc (dependencies: -)*/
>> @@ -329,13 +534,9 @@ typedef void * lv_obj_user_data_t;
>>
>>  /*Button (dependencies: lv_cont*/
>>  #define LV_USE_BTN      1
>> -#if LV_USE_BTN != 0
>> -/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
>> -#  define LV_BTN_INK_EFFECT   0
>> -#endif
>>
>>  /*Button matrix (dependencies: -)*/
>> -#define LV_USE_BTNM     1
>> +#define LV_USE_BTNMATRIX     1
>>
>>  /*Calendar (dependencies: -)*/
>>  #define LV_USE_CALENDAR 1
>> @@ -344,25 +545,28 @@ typedef void * lv_obj_user_data_t;
>>  #define LV_USE_CANVAS   1
>>
>>  /*Check box (dependencies: lv_btn, lv_label)*/
>> -#define LV_USE_CB       1
>> +#define LV_USE_CHECKBOX       1
>>
>>  /*Chart (dependencies: -)*/
>>  #define LV_USE_CHART    1
>>  #if LV_USE_CHART
>> -#  define LV_CHART_AXIS_TICK_LABEL_MAX_LEN    20
>> +#  define LV_CHART_AXIS_TICK_LABEL_MAX_LEN    256
>>  #endif
>>
>>  /*Container (dependencies: -*/
>>  #define LV_USE_CONT     1
>>
>> +/*Color picker (dependencies: -*/
>> +#define LV_USE_CPICKER   1
>> +
>>  /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
>> -#define LV_USE_DDLIST    1
>> -#if LV_USE_DDLIST != 0
>> +#define LV_USE_DROPDOWN    1
>> +#if LV_USE_DROPDOWN != 0
>>  /*Open and close default animation time [ms] (0: no animation)*/
>> -#  define LV_DDLIST_DEF_ANIM_TIME     200
>> +#  define LV_DROPDOWN_DEF_ANIM_TIME     200
>>  #endif
>>
>> -/*Gauge (dependencies:lv_bar, lv_lmeter)*/
>> +/*Gauge (dependencies:lv_bar, lv_linemeter)*/
>>  #define LV_USE_GAUGE    1
>>
>>  /*Image (dependencies: lv_label*/
>> @@ -376,7 +580,7 @@ typedef void * lv_obj_user_data_t;
>>  #endif
>>
>>  /*Keyboard (dependencies: lv_btnm)*/
>> -#define LV_USE_KB       1
>> +#define LV_USE_KEYBOARD       1
>>
>>  /*Label (dependencies: -*/
>>  #define LV_USE_LABEL    1
>> @@ -396,6 +600,10 @@ typedef void * lv_obj_user_data_t;
>>
>>  /*LED (dependencies: -)*/
>>  #define LV_USE_LED      1
>> +#if LV_USE_LED
>> +#  define LV_LED_BRIGHT_MIN  120      /*Minimal brightness*/
>> +#  define LV_LED_BRIGHT_MAX  255     /*Maximal brightness*/
>> +#endif
>>
>>  /*Line (dependencies: -*/
>>  #define LV_USE_LINE     1
>> @@ -408,10 +616,22 @@ typedef void * lv_obj_user_data_t;
>>  #endif
>>
>>  /*Line meter (dependencies: *;)*/
>> -#define LV_USE_LMETER   1
>> +#define LV_USE_LINEMETER   1
>> +#if LV_USE_LINEMETER
>> +/* Draw line more precisely at cost of performance.
>> + * Useful if there are lot of lines any minor are visible
>> + * 0: No extra precision
>> + * 1: Some extra precision
>> + * 2: Best precision
>> + */
>> +#  define LV_LINEMETER_PRECISE    0
>> +#endif
>> +
>> +/*Mask (dependencies: -)*/
>> +#define LV_USE_OBJMASK  1
>>
>>  /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
>> -#define LV_USE_MBOX     1
>> +#define LV_USE_MSGBOX     1
>>
>>  /*Page (dependencies: lv_cont)*/
>>  #define LV_USE_PAGE     1
>> @@ -421,11 +641,11 @@ typedef void * lv_obj_user_data_t;
>>  #endif
>>
>>  /*Preload (dependencies: lv_arc, lv_anim)*/
>> -#define LV_USE_PRELOAD      1
>> -#if LV_USE_PRELOAD != 0
>> -#  define LV_PRELOAD_DEF_ARC_LENGTH   60      /*[deg]*/
>> -#  define LV_PRELOAD_DEF_SPIN_TIME    1000    /*[ms]*/
>> -#  define LV_PRELOAD_DEF_ANIM         LV_PRELOAD_TYPE_SPINNING_ARC
>> +#define LV_USE_SPINNER      1
>> +#if LV_USE_SPINNER != 0
>> +#  define LV_SPINNER_DEF_ARC_LENGTH   60      /*[deg]*/
>> +#  define LV_SPINNER_DEF_SPIN_TIME    1000    /*[ms]*/
>> +#  define LV_SPINNER_DEF_ANIM         LV_SPINNER_TYPE_SPINNING_ARC
>>  #endif
>>
>>  /*Roller (dependencies: lv_ddlist)*/
>> @@ -445,13 +665,13 @@ typedef void * lv_obj_user_data_t;
>>  #define LV_USE_SPINBOX       1
>>
>>  /*Switch (dependencies: lv_slider)*/
>> -#define LV_USE_SW       1
>> +#define LV_USE_SWITCH       1
>>
>>  /*Text area (dependencies: lv_label, lv_page)*/
>> -#define LV_USE_TA       1
>> -#if LV_USE_TA != 0
>> -#  define LV_TA_DEF_CURSOR_BLINK_TIME 400     /*ms*/
>> -#  define LV_TA_DEF_PWD_SHOW_TIME     1500    /*ms*/
>> +#define LV_USE_TEXTAREA       1
>> +#if LV_USE_TEXTAREA != 0
>> +#  define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400     /*ms*/
>> +#  define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
>>  #endif
>>
>>  /*Table (dependencies: lv_label)*/
>> @@ -487,9 +707,6 @@ typedef void * lv_obj_user_data_t;
>>
>>  /*--END OF LV_CONF_H--*/
>>
>> -/*Be sure every define has a default value*/
>> -#include "lvgl/src/lv_conf_checker.h"
>> -
>>  #endif /*LV_CONF_H*/
>>
>>  #endif /*End of "Content enable"*/
>> diff --git a/lv_drivers b/lv_drivers
>> index 21bfe43..6ca367e 160000
>> --- a/lv_drivers
>> +++ b/lv_drivers
>> @@ -1 +1 @@
>> -Subproject commit 21bfe432a36ea9a80b622f1268c44dd205da0683
>> +Subproject commit 6ca367ed127e2b53370ddf6b259e323411014407
>> diff --git a/lvgl b/lvgl
>> index 2ead495..e30efb7 160000
>> --- a/lvgl
>> +++ b/lvgl
>> @@ -1 +1 @@
>> -Subproject commit 2ead4959038fcfd01eaee0f124b98a8ae3efec21
>> +Subproject commit e30efb716fe2ae0eb385ea9efa1f3b742b180cb5
>> diff --git a/lvgl.py b/lvgl.py
>> index 91fa14b..c154a5e 100644
>> --- a/lvgl.py
>> +++ b/lvgl.py
>> @@ -35,11 +35,12 @@ def source_list(bld):
>>      cflags = []
>>      mk_files = ['lvgl/src/lv_core/lv_core.mk',
>>                  'lvgl/src/lv_hal/lv_hal.mk',
>> -                'lvgl/src/lv_objx/lv_objx.mk',
>> +                'lvgl/src/lv_widgets/lv_widgets.mk',
>>                  'lvgl/src/lv_font/lv_font.mk',
>>                  'lvgl/src/lv_misc/lv_misc.mk',
>>                  'lvgl/src/lv_themes/lv_themes.mk',
>>                  'lvgl/src/lv_draw/lv_draw.mk',
>> +                'lvgl/src/lv_gpu/lv_gpu.mk',
>>                 ]
>>
>>      if bld.env.DRIVERS:
>> --
>> 2.26.2
>>
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