[PATCH] score: _Objects_Build_name() signed/unsigned char
Sebastian Huber
sebastian.huber at embedded-brains.de
Tue Feb 2 16:43:26 UTC 2021
On 02/02/2021 17:22, Gedare Bloom wrote:
> OK. This one surprised me (and I'm sure I'm not the only one.)
>
> On Tue, Feb 2, 2021 at 7:42 AM Sebastian Huber
> <sebastian.huber at embedded-brains.de
> <mailto:sebastian.huber at embedded-brains.de>> wrote:
>
> Change _Objects_Build_name() so that the result is independent of the
> signedness of char.
>
> Close #4228.
>
I don't think it is practically an issue, however, if you want to
specify this function, then it gets a problem. You would have to write
something like: Where the char is signed, ...
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