[PATCH] score: _Objects_Build_name() signed/unsigned char

Sebastian Huber sebastian.huber at embedded-brains.de
Tue Feb 2 16:43:26 UTC 2021


On 02/02/2021 17:22, Gedare Bloom wrote:

> OK. This one surprised me (and I'm sure I'm not the only one.)
>
> On Tue, Feb 2, 2021 at 7:42 AM Sebastian Huber 
> <sebastian.huber at embedded-brains.de 
> <mailto:sebastian.huber at embedded-brains.de>> wrote:
>
>     Change _Objects_Build_name() so that the result is independent of the
>     signedness of char.
>
>     Close #4228.
>
I don't think it is practically an issue, however, if you want to 
specify this function, then it gets a problem. You would have to write 
something like: Where the char is signed, ...

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