rtems for video games.

Philippe Simons loki_666 at fastmail.fm
Wed May 25 12:50:52 UTC 2005


Hey, I'm using rtems on a GP32 (http://www.gamepark.com/eng/), and it
works just fine.

Philippe

On Tue, 24 May 2005 14:39:23 -0700, "Aaron J. Grier" <aaron at frye.com>
said:
> On Wed, May 18, 2005 at 11:22:09PM +0800, sam wun wrote:
> > Is possible to use rtems as a high  performance OS for video games?
> 
> sure, for dedicated hardware console, why not?
> 
> use (delayed) vertical retrace interrupt for scheduling, put screen
> redraws on an RTEMS timer, and use feedback via rate monotonic scheduler
> to ensure maximum framerate.
> 
> sounds like fun to me.  what is your target hardware?
> 
> -- 
>   Aaron J. Grier  |   Frye Electronics, Tigard, OR   |  aaron at frye.com



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