rtems for video games.
Philippe Simons
loki_666 at fastmail.fm
Wed May 25 12:50:52 UTC 2005
Hey, I'm using rtems on a GP32 (http://www.gamepark.com/eng/), and it
works just fine.
Philippe
On Tue, 24 May 2005 14:39:23 -0700, "Aaron J. Grier" <aaron at frye.com>
said:
> On Wed, May 18, 2005 at 11:22:09PM +0800, sam wun wrote:
> > Is possible to use rtems as a high performance OS for video games?
>
> sure, for dedicated hardware console, why not?
>
> use (delayed) vertical retrace interrupt for scheduling, put screen
> redraws on an RTEMS timer, and use feedback via rate monotonic scheduler
> to ensure maximum framerate.
>
> sounds like fun to me. what is your target hardware?
>
> --
> Aaron J. Grier | Frye Electronics, Tigard, OR | aaron at frye.com
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