RTEMS + PS3
Hoan Hoang
hoan at tidalstream.com
Fri Aug 24 01:18:01 UTC 2007
Hi,
I don't have a PS3 yet but would very much like to see that
happen. So please do the port. :-)
Steven Johnson wrote:
> Hi,
>
> As you may or may not be aware, the PS3 has the ability to have an
> "other os" installed on it, basically this means sony have given
> homebrew developers a way to write native code for the PS3, this code
> runs under the PS3's Hypervisor, so its access to hardware is "managed",
> but otherwise its just code running on the bare PS3 CPU.
>
> I am considering porting an RTEMS application of mine to it, because it
> is cheap consistent hardware which is very good at media applications,
> which is what my application needs.
>
> My question is, the PS3 has a dual thread PPC64 cpu (plus some other
> stuff we wont worry about at the moment). Are there any examples of
> RTEMS running on processors with multiple hardware threads? If not what
> should I watch out for in this port, as I want to use both hardware
> threads for maximum performance.
>
> Are there any other suggestions before I embark on this port?
>
> I know there are Fat file system drivers in RTEMS at the moment, what
> about other file systems, like ext2, are there any projects implementing
> those yet?
>
> Thanks,
> Steven
> _______________________________________________
> rtems-users mailing list
> rtems-users at rtems.com
> http://rtems.rtems.org/mailman/listinfo/rtems-users
>
>
More information about the users
mailing list